-- Enable Foreign Keys
PRAGMA foreign_keys = ON;

-- 1. Dimension: Players
-- Stores persistent player information. 
-- Conflict resolution: UPSERT on steam_id_64.
CREATE TABLE IF NOT EXISTS dim_players (
    steam_id_64 TEXT PRIMARY KEY,
    uid INTEGER, -- 5E Platform ID
    username TEXT,
    avatar_url TEXT,
    domain TEXT,
    created_at INTEGER, -- Timestamp
    updated_at INTEGER, -- Timestamp
    last_seen_match_id TEXT,
    uuid TEXT,
    email TEXT,
    area TEXT,
    mobile TEXT,
    user_domain TEXT,
    username_audit_status INTEGER,
    accid TEXT,
    team_id INTEGER,
    trumpet_count INTEGER,
    profile_nickname TEXT,
    profile_avatar_audit_status INTEGER,
    profile_rgb_avatar_url TEXT,
    profile_photo_url TEXT,
    profile_gender INTEGER,
    profile_birthday INTEGER,
    profile_country_id TEXT,
    profile_region_id TEXT,
    profile_city_id TEXT,
    profile_language TEXT,
    profile_recommend_url TEXT,
    profile_group_id INTEGER,
    profile_reg_source INTEGER,
    status_status INTEGER,
    status_expire INTEGER,
    status_cancellation_status INTEGER,
    status_new_user INTEGER,
    status_login_banned_time INTEGER,
    status_anticheat_type INTEGER,
    status_flag_status1 TEXT,
    status_anticheat_status TEXT,
    status_flag_honor TEXT,
    status_privacy_policy_status INTEGER,
    status_csgo_frozen_exptime INTEGER,
    platformexp_level INTEGER,
    platformexp_exp INTEGER,
    steam_account TEXT,
    steam_trade_url TEXT,
    steam_rent_id TEXT,
    trusted_credit INTEGER,
    trusted_credit_level INTEGER,
    trusted_score INTEGER,
    trusted_status INTEGER,
    trusted_credit_status INTEGER,
    certify_id_type INTEGER,
    certify_status INTEGER,
    certify_age INTEGER,
    certify_real_name TEXT,
    certify_uid_list TEXT,
    certify_audit_status INTEGER,
    certify_gender INTEGER,
    identity_type INTEGER,
    identity_extras TEXT,
    identity_status INTEGER,
    identity_slogan TEXT,
    identity_list TEXT,
    identity_slogan_ext TEXT,
    identity_live_url TEXT,
    identity_live_type INTEGER,
    plus_is_plus INTEGER,
    user_info_raw TEXT
);

CREATE INDEX IF NOT EXISTS idx_dim_players_uid ON dim_players(uid);

-- 2. Dimension: Maps
CREATE TABLE IF NOT EXISTS dim_maps (
    map_id INTEGER PRIMARY KEY AUTOINCREMENT,
    map_name TEXT UNIQUE NOT NULL,
    map_desc TEXT
);

-- 3. Fact: Matches
CREATE TABLE IF NOT EXISTS fact_matches (
    match_id TEXT PRIMARY KEY,
    match_code TEXT,
    map_name TEXT,
    start_time INTEGER,
    end_time INTEGER,
    duration INTEGER,
    winner_team INTEGER, -- 1 or 2
    score_team1 INTEGER,
    score_team2 INTEGER,
    server_ip TEXT,
    server_port INTEGER,
    location TEXT,
    has_side_data_and_rating2 INTEGER,
    match_main_id INTEGER,
    demo_url TEXT,
    game_mode INTEGER,
    game_name TEXT,
    map_desc TEXT,
    location_full TEXT,
    match_mode INTEGER,
    match_status INTEGER,
    match_flag INTEGER,
    status INTEGER,
    waiver INTEGER,
    year INTEGER,
    season TEXT,
    round_total INTEGER,
    cs_type INTEGER,
    priority_show_type INTEGER,
    pug10m_show_type INTEGER,
    credit_match_status INTEGER,
    knife_winner INTEGER,
    knife_winner_role INTEGER,
    most_1v2_uid INTEGER,
    most_assist_uid INTEGER,
    most_awp_uid INTEGER,
    most_end_uid INTEGER,
    most_first_kill_uid INTEGER,
    most_headshot_uid INTEGER,
    most_jump_uid INTEGER,
    mvp_uid INTEGER,
    response_code INTEGER,
    response_message TEXT,
    response_status INTEGER,
    response_timestamp INTEGER,
    response_trace_id TEXT,
    response_success INTEGER,
    response_errcode INTEGER,
    treat_info_raw TEXT,
    round_list_raw TEXT,
    leetify_data_raw TEXT,
    data_source_type TEXT CHECK(data_source_type IN ('leetify', 'classic', 'unknown')), -- 'leetify' has economy data, 'classic' has detailed xyz
    processed_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP
);

CREATE INDEX IF NOT EXISTS idx_fact_matches_time ON fact_matches(start_time);

CREATE TABLE IF NOT EXISTS fact_match_teams (
    match_id TEXT,
    group_id INTEGER,
    group_all_score INTEGER,
    group_change_elo REAL,
    group_fh_role INTEGER,
    group_fh_score INTEGER,
    group_origin_elo REAL,
    group_sh_role INTEGER,
    group_sh_score INTEGER,
    group_tid INTEGER,
    group_uids TEXT,
    PRIMARY KEY (match_id, group_id),
    FOREIGN KEY (match_id) REFERENCES fact_matches(match_id) ON DELETE CASCADE
);

-- 4. Fact: Match Player Stats (Wide Table)
-- Aggregated stats for a player in a specific match
CREATE TABLE IF NOT EXISTS fact_match_players (
    match_id TEXT,
    steam_id_64 TEXT,
    team_id INTEGER, -- 1 or 2
    
    -- Basic Stats
    kills INTEGER DEFAULT 0,
    deaths INTEGER DEFAULT 0,
    assists INTEGER DEFAULT 0,
    headshot_count INTEGER DEFAULT 0,
    kd_ratio REAL,
    adr REAL,
    rating REAL, -- 5E Rating
    rating2 REAL,
    rating3 REAL,
    rws REAL,
    mvp_count INTEGER DEFAULT 0,
    elo_change REAL,
    rank_score INTEGER,
    is_win BOOLEAN,
    
    -- Advanced Stats (VIP/Plus)
    kast REAL,
    entry_kills INTEGER,
    entry_deaths INTEGER,
    awp_kills INTEGER,
    clutch_1v1 INTEGER,
    clutch_1v2 INTEGER,
    clutch_1v3 INTEGER,
    clutch_1v4 INTEGER,
    clutch_1v5 INTEGER,
    flash_assists INTEGER,
    flash_duration REAL,
    jump_count INTEGER,
    damage_total INTEGER,
    damage_received INTEGER,
    damage_receive INTEGER,
    damage_stats INTEGER,
    assisted_kill INTEGER,
    awp_kill INTEGER,
    awp_kill_ct INTEGER,
    awp_kill_t INTEGER,
    benefit_kill INTEGER,
    day TEXT,
    defused_bomb INTEGER,
    end_1v1 INTEGER,
    end_1v2 INTEGER,
    end_1v3 INTEGER,
    end_1v4 INTEGER,
    end_1v5 INTEGER,
    explode_bomb INTEGER,
    first_death INTEGER,
    fd_ct INTEGER,
    fd_t INTEGER,
    first_kill INTEGER,
    flash_enemy INTEGER,
    flash_team INTEGER,
    flash_team_time REAL,
    flash_time REAL,
    game_mode TEXT,
    group_id INTEGER,
    hold_total INTEGER,
    id INTEGER,
    is_highlight INTEGER,
    is_most_1v2 INTEGER,
    is_most_assist INTEGER,
    is_most_awp INTEGER,
    is_most_end INTEGER,
    is_most_first_kill INTEGER,
    is_most_headshot INTEGER,
    is_most_jump INTEGER,
    is_svp INTEGER,
    is_tie INTEGER,
    kill_1 INTEGER,
    kill_2 INTEGER,
    kill_3 INTEGER,
    kill_4 INTEGER,
    kill_5 INTEGER,
    many_assists_cnt1 INTEGER,
    many_assists_cnt2 INTEGER,
    many_assists_cnt3 INTEGER,
    many_assists_cnt4 INTEGER,
    many_assists_cnt5 INTEGER,
    map TEXT,
    match_code TEXT,
    match_mode TEXT,
    match_team_id INTEGER,
    match_time INTEGER,
    per_headshot REAL,
    perfect_kill INTEGER,
    planted_bomb INTEGER,
    revenge_kill INTEGER,
    round_total INTEGER,
    season TEXT,
    team_kill INTEGER,
    throw_harm INTEGER,
    throw_harm_enemy INTEGER,
    uid INTEGER,
    year TEXT,
    sts_raw TEXT,
    level_info_raw TEXT,
    
    PRIMARY KEY (match_id, steam_id_64),
    FOREIGN KEY (match_id) REFERENCES fact_matches(match_id) ON DELETE CASCADE
    -- Intentionally not enforcing FK on steam_id_64 strictly to allow stats even if player dim missing, but ideally it should match.
);

CREATE TABLE IF NOT EXISTS fact_match_players_t (
    match_id TEXT,
    steam_id_64 TEXT,
    team_id INTEGER,
    kills INTEGER DEFAULT 0,
    deaths INTEGER DEFAULT 0,
    assists INTEGER DEFAULT 0,
    headshot_count INTEGER DEFAULT 0,
    kd_ratio REAL,
    adr REAL,
    rating REAL,
    rating2 REAL,
    rating3 REAL,
    rws REAL,
    mvp_count INTEGER DEFAULT 0,
    elo_change REAL,
    rank_score INTEGER,
    is_win BOOLEAN,
    kast REAL,
    entry_kills INTEGER,
    entry_deaths INTEGER,
    awp_kills INTEGER,
    clutch_1v1 INTEGER,
    clutch_1v2 INTEGER,
    clutch_1v3 INTEGER,
    clutch_1v4 INTEGER,
    clutch_1v5 INTEGER,
    flash_assists INTEGER,
    flash_duration REAL,
    jump_count INTEGER,
    damage_total INTEGER,
    damage_received INTEGER,
    damage_receive INTEGER,
    damage_stats INTEGER,
    assisted_kill INTEGER,
    awp_kill INTEGER,
    awp_kill_ct INTEGER,
    awp_kill_t INTEGER,
    benefit_kill INTEGER,
    day TEXT,
    defused_bomb INTEGER,
    end_1v1 INTEGER,
    end_1v2 INTEGER,
    end_1v3 INTEGER,
    end_1v4 INTEGER,
    end_1v5 INTEGER,
    explode_bomb INTEGER,
    first_death INTEGER,
    fd_ct INTEGER,
    fd_t INTEGER,
    first_kill INTEGER,
    flash_enemy INTEGER,
    flash_team INTEGER,
    flash_team_time REAL,
    flash_time REAL,
    game_mode TEXT,
    group_id INTEGER,
    hold_total INTEGER,
    id INTEGER,
    is_highlight INTEGER,
    is_most_1v2 INTEGER,
    is_most_assist INTEGER,
    is_most_awp INTEGER,
    is_most_end INTEGER,
    is_most_first_kill INTEGER,
    is_most_headshot INTEGER,
    is_most_jump INTEGER,
    is_svp INTEGER,
    is_tie INTEGER,
    kill_1 INTEGER,
    kill_2 INTEGER,
    kill_3 INTEGER,
    kill_4 INTEGER,
    kill_5 INTEGER,
    many_assists_cnt1 INTEGER,
    many_assists_cnt2 INTEGER,
    many_assists_cnt3 INTEGER,
    many_assists_cnt4 INTEGER,
    many_assists_cnt5 INTEGER,
    map TEXT,
    match_code TEXT,
    match_mode TEXT,
    match_team_id INTEGER,
    match_time INTEGER,
    per_headshot REAL,
    perfect_kill INTEGER,
    planted_bomb INTEGER,
    revenge_kill INTEGER,
    round_total INTEGER,
    season TEXT,
    team_kill INTEGER,
    throw_harm INTEGER,
    throw_harm_enemy INTEGER,
    uid INTEGER,
    year TEXT,
    sts_raw TEXT,
    level_info_raw TEXT,
    PRIMARY KEY (match_id, steam_id_64),
    FOREIGN KEY (match_id) REFERENCES fact_matches(match_id) ON DELETE CASCADE
);

CREATE TABLE IF NOT EXISTS fact_match_players_ct (
    match_id TEXT,
    steam_id_64 TEXT,
    team_id INTEGER,
    kills INTEGER DEFAULT 0,
    deaths INTEGER DEFAULT 0,
    assists INTEGER DEFAULT 0,
    headshot_count INTEGER DEFAULT 0,
    kd_ratio REAL,
    adr REAL,
    rating REAL,
    rating2 REAL,
    rating3 REAL,
    rws REAL,
    mvp_count INTEGER DEFAULT 0,
    elo_change REAL,
    rank_score INTEGER,
    is_win BOOLEAN,
    kast REAL,
    entry_kills INTEGER,
    entry_deaths INTEGER,
    awp_kills INTEGER,
    clutch_1v1 INTEGER,
    clutch_1v2 INTEGER,
    clutch_1v3 INTEGER,
    clutch_1v4 INTEGER,
    clutch_1v5 INTEGER,
    flash_assists INTEGER,
    flash_duration REAL,
    jump_count INTEGER,
    damage_total INTEGER,
    damage_received INTEGER,
    damage_receive INTEGER,
    damage_stats INTEGER,
    assisted_kill INTEGER,
    awp_kill INTEGER,
    awp_kill_ct INTEGER,
    awp_kill_t INTEGER,
    benefit_kill INTEGER,
    day TEXT,
    defused_bomb INTEGER,
    end_1v1 INTEGER,
    end_1v2 INTEGER,
    end_1v3 INTEGER,
    end_1v4 INTEGER,
    end_1v5 INTEGER,
    explode_bomb INTEGER,
    first_death INTEGER,
    fd_ct INTEGER,
    fd_t INTEGER,
    first_kill INTEGER,
    flash_enemy INTEGER,
    flash_team INTEGER,
    flash_team_time REAL,
    flash_time REAL,
    game_mode TEXT,
    group_id INTEGER,
    hold_total INTEGER,
    id INTEGER,
    is_highlight INTEGER,
    is_most_1v2 INTEGER,
    is_most_assist INTEGER,
    is_most_awp INTEGER,
    is_most_end INTEGER,
    is_most_first_kill INTEGER,
    is_most_headshot INTEGER,
    is_most_jump INTEGER,
    is_svp INTEGER,
    is_tie INTEGER,
    kill_1 INTEGER,
    kill_2 INTEGER,
    kill_3 INTEGER,
    kill_4 INTEGER,
    kill_5 INTEGER,
    many_assists_cnt1 INTEGER,
    many_assists_cnt2 INTEGER,
    many_assists_cnt3 INTEGER,
    many_assists_cnt4 INTEGER,
    many_assists_cnt5 INTEGER,
    map TEXT,
    match_code TEXT,
    match_mode TEXT,
    match_team_id INTEGER,
    match_time INTEGER,
    per_headshot REAL,
    perfect_kill INTEGER,
    planted_bomb INTEGER,
    revenge_kill INTEGER,
    round_total INTEGER,
    season TEXT,
    team_kill INTEGER,
    throw_harm INTEGER,
    throw_harm_enemy INTEGER,
    uid INTEGER,
    year TEXT,
    sts_raw TEXT,
    level_info_raw TEXT,
    PRIMARY KEY (match_id, steam_id_64),
    FOREIGN KEY (match_id) REFERENCES fact_matches(match_id) ON DELETE CASCADE
);

-- 5. Fact: Rounds
CREATE TABLE IF NOT EXISTS fact_rounds (
    match_id TEXT,
    round_num INTEGER,
    
    winner_side TEXT CHECK(winner_side IN ('CT', 'T', 'None')),
    win_reason INTEGER, -- Raw integer from source
    win_reason_desc TEXT, -- Mapped description (e.g. 'TargetBombed')
    duration REAL,
    end_time_stamp TEXT,
    
    ct_score INTEGER,
    t_score INTEGER,
    
    -- Leetify Specific
    ct_money_start INTEGER,
    t_money_start INTEGER,
    
    PRIMARY KEY (match_id, round_num),
    FOREIGN KEY (match_id) REFERENCES fact_matches(match_id) ON DELETE CASCADE
);

-- 6. Fact: Round Events (The largest table)
-- Unifies Kills, Bomb Events, etc.
CREATE TABLE IF NOT EXISTS fact_round_events (
    event_id TEXT PRIMARY KEY, -- UUID
    match_id TEXT,
    round_num INTEGER,
    
    event_type TEXT CHECK(event_type IN ('kill', 'bomb_plant', 'bomb_defuse', 'suicide', 'unknown')),
    event_time INTEGER, -- Seconds from round start
    
    -- Participants
    attacker_steam_id TEXT,
    victim_steam_id TEXT,
    assister_steam_id TEXT,
    flash_assist_steam_id TEXT,
    trade_killer_steam_id TEXT,
    
    -- Weapon & Context
    weapon TEXT,
    is_headshot BOOLEAN DEFAULT 0,
    is_wallbang BOOLEAN DEFAULT 0,
    is_blind BOOLEAN DEFAULT 0,
    is_through_smoke BOOLEAN DEFAULT 0,
    is_noscope BOOLEAN DEFAULT 0,
    
    -- Spatial Data (From RoundList)
    attacker_pos_x INTEGER,
    attacker_pos_y INTEGER,
    attacker_pos_z INTEGER,
    victim_pos_x INTEGER,
    victim_pos_y INTEGER,
    victim_pos_z INTEGER,
    
    -- Economy/Score Impact (From Leetify)
    score_change_attacker REAL,
    score_change_victim REAL,
    
    FOREIGN KEY (match_id, round_num) REFERENCES fact_rounds(match_id, round_num) ON DELETE CASCADE
);

CREATE INDEX IF NOT EXISTS idx_round_events_match ON fact_round_events(match_id);
CREATE INDEX IF NOT EXISTS idx_round_events_attacker ON fact_round_events(attacker_steam_id);

-- 7. Fact: Round Player Economy/Status
-- Snapshots of player state at round start/end
CREATE TABLE IF NOT EXISTS fact_round_player_economy (
    match_id TEXT,
    round_num INTEGER,
    steam_id_64 TEXT,
    
    side TEXT CHECK(side IN ('CT', 'T')),
    start_money INTEGER,
    equipment_value INTEGER,
    
    -- Inventory Summary
    main_weapon TEXT,
    has_helmet BOOLEAN,
    has_defuser BOOLEAN,
    
    -- Round Performance Summary (Leetify)
    round_performance_score REAL,
    
    PRIMARY KEY (match_id, round_num, steam_id_64),
    FOREIGN KEY (match_id, round_num) REFERENCES fact_rounds(match_id, round_num) ON DELETE CASCADE
);
