@@ -0,0 +1,54 @@
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from channels.db import database_sync_to_async
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from channels.generic.websocket import AsyncJsonWebsocketConsumer
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from .models import RealtimeMatch
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class MatchConsumer(AsyncJsonWebsocketConsumer):
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async def connect(self):
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self.match_id = self.scope["url_route"]["kwargs"]["match_id"]
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self.group_name = f"match_{self.match_id}"
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user = self.scope["user"]
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if not user.is_authenticated or not await self._is_participant(user.id):
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await self.close(code=4403)
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return
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await self.channel_layer.group_add(self.group_name, self.channel_name)
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await self.accept()
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await self.send_json({"type": "connected", "match_id": str(self.match_id)})
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async def disconnect(self, close_code):
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if hasattr(self, "group_name"):
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await self.channel_layer.group_discard(self.group_name, self.channel_name)
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async def receive_json(self, content, **kwargs):
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event_type = content.get("type")
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if event_type == "ping":
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await self.send_json({"type": "pong"})
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return
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if event_type == "progress":
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answered_count = max(0, min(int(content.get("answered_count", 0)), 100))
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await self.channel_layer.group_send(
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self.group_name,
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{
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"type": "match.progress",
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"user_id": str(self.scope["user"].id),
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"answered_count": answered_count,
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},
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)
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async def match_progress(self, event):
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await self.send_json(
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{
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"type": "progress",
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"user_id": event["user_id"],
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"answered_count": event["answered_count"],
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}
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)
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@database_sync_to_async
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def _is_participant(self, user_id):
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return RealtimeMatch.objects.filter(id=self.match_id).filter(
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player_one_id=user_id
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).exists() or RealtimeMatch.objects.filter(
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id=self.match_id, player_two_id=user_id
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).exists()
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