v0.2 Preview: Construction Plan.
CI / test (push) Failing after 1m31s

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2026-08-08 21:25:27 +08:00
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commit 1f98f7152d
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from decimal import Decimal
from django.db import transaction
from django.db.models import Q
from django.utils import timezone
from rest_framework.exceptions import ValidationError
from accounts.models import User
from .models import (
CheatFlag,
Contest,
ContestAnswer,
ContestAttempt,
RatingHistory,
RealtimeMatch,
)
def normalize_answer(value):
text = str(value).strip().lower().replace(" ", "")
try:
return str(Decimal(text).normalize())
except Exception:
return text
def attempt_payload(attempt, include_results=False):
questions = []
answers = {answer.contest_question_id: answer for answer in attempt.answers.all()}
for item in attempt.contest.contest_questions.select_related("question_version").all():
question = {
"order": item.order,
"prompt": item.question_version.prompt,
"metadata": item.question_version.metadata,
"points": item.points,
}
if include_results and item.id in answers:
answer = answers[item.id]
question.update(
{
"submitted_answer": answer.submitted_answer,
"is_correct": answer.is_correct,
"correct_answer": item.question_version.answer,
"explanation": item.question_version.explanation,
}
)
questions.append(question)
return {
"attempt_id": attempt.id,
"contest": attempt.contest.title,
"kind": attempt.contest.kind,
"status": attempt.status,
"duration_seconds": attempt.contest.duration_seconds,
"server_started_at": attempt.started_at,
"score": attempt.score,
"correct_count": attempt.correct_count,
"answer_count": attempt.answer_count,
"duration_ms": attempt.duration_ms,
"questions": questions,
}
@transaction.atomic
def start_attempt(user, contest):
now = timezone.now()
if contest.status != Contest.Status.PUBLISHED:
raise ValidationError("比赛尚未发布")
if contest.starts_at and contest.starts_at > now:
raise ValidationError("比赛尚未开始")
if contest.ends_at and contest.ends_at <= now:
raise ValidationError("比赛已经结束")
if contest.kind == Contest.Kind.DAILY:
existing = ContestAttempt.objects.filter(user=user, contest=contest).first()
if existing:
return attempt_payload(
existing,
include_results=existing.status != ContestAttempt.Status.ACTIVE,
)
attempt = ContestAttempt.objects.create(contest=contest, user=user)
return attempt_payload(attempt)
@transaction.atomic
def submit_attempt(user, attempt_id, raw_answers, submission_key):
attempt = (
ContestAttempt.objects.select_for_update()
.select_related("contest")
.get(id=attempt_id, user=user)
)
if attempt.status != ContestAttempt.Status.ACTIVE:
if submission_key and attempt.submission_key == submission_key:
return attempt_payload(attempt, include_results=True)
raise ValidationError("该答题记录已经结算")
if not submission_key:
raise ValidationError({"Idempotency-Key": "正式提交必须提供幂等键"})
now = timezone.now()
duration_ms = max(0, int((now - attempt.started_at).total_seconds() * 1000))
limit_ms = attempt.contest.duration_seconds * 1000
items = list(
attempt.contest.contest_questions.select_related("question_version").all()
)
if not isinstance(raw_answers, list):
raise ValidationError({"answers": "答案必须是数组"})
by_order = {}
try:
for item in raw_answers:
order = int(item["order"])
if order <= 0 or order in by_order:
raise ValueError
by_order[order] = item.get("answer", "")
except (KeyError, TypeError, ValueError) as exc:
raise ValidationError({"answers": "答案题号无效或重复"}) from exc
score = 0
correct_count = 0
for contest_question in items:
submitted = str(by_order.get(contest_question.order, ""))[:200]
correct = normalize_answer(submitted) == normalize_answer(
contest_question.question_version.answer
)
if correct and duration_ms <= limit_ms:
score += contest_question.points
correct_count += 1
ContestAnswer.objects.create(
attempt=attempt,
contest_question=contest_question,
submitted_answer=submitted,
is_correct=correct and duration_ms <= limit_ms,
elapsed_ms=min(duration_ms, limit_ms + 60_000),
)
attempt.status = (
ContestAttempt.Status.SUBMITTED
if duration_ms <= limit_ms
else ContestAttempt.Status.EXPIRED
)
attempt.score = score
attempt.correct_count = correct_count
attempt.answer_count = len(raw_answers)
attempt.duration_ms = duration_ms
attempt.submission_key = submission_key
attempt.submitted_at = now
attempt.save()
if raw_answers and duration_ms / len(raw_answers) < 150:
CheatFlag.objects.create(
attempt=attempt,
reason="extreme_answer_speed",
evidence={
"duration_ms": duration_ms,
"answer_count": len(raw_answers),
},
)
if attempt.match_id:
finalize_match(attempt.match_id)
return attempt_payload(attempt, include_results=True)
@transaction.atomic
def find_match(user, contest):
if contest.kind != Contest.Kind.REALTIME or contest.status != Contest.Status.PUBLISHED:
raise ValidationError("实时比赛不可用")
existing = (
RealtimeMatch.objects.filter(
Q(player_one=user) | Q(player_two=user),
contest=contest,
status__in=[RealtimeMatch.Status.WAITING, RealtimeMatch.Status.ACTIVE],
)
.order_by("-created_at")
.first()
)
if existing:
return existing
waiting = (
RealtimeMatch.objects.select_for_update(skip_locked=True)
.filter(
contest=contest,
status=RealtimeMatch.Status.WAITING,
player_one_rating__gte=max(0, user.rating - 300),
player_one_rating__lte=user.rating + 300,
)
.exclude(player_one=user)
.order_by("created_at")
.first()
)
if waiting is None:
return RealtimeMatch.objects.create(
contest=contest,
player_one=user,
player_one_rating=user.rating,
)
waiting.player_two = user
waiting.player_two_rating = user.rating
waiting.status = RealtimeMatch.Status.ACTIVE
waiting.started_at = timezone.now()
waiting.save(
update_fields=["player_two", "player_two_rating", "status", "started_at"]
)
ContestAttempt.objects.bulk_create(
[
ContestAttempt(contest=contest, user=waiting.player_one, match=waiting),
ContestAttempt(contest=contest, user=user, match=waiting),
]
)
return waiting
def match_payload(match, user):
attempt = match.attempts.filter(user=user).first()
opponent = match.player_two if match.player_one_id == user.id else match.player_one
return {
"match_id": match.id,
"status": match.status,
"opponent": (
{"nickname": opponent.nickname, "rating": opponent.rating}
if opponent
else None
),
"attempt": attempt_payload(attempt) if attempt else None,
"websocket_path": f"/ws/v1/contest/matches/{match.id}/",
}
def _elo_delta(rating, opponent_rating, score, k=32):
expected = 1 / (1 + 10 ** ((opponent_rating - rating) / 400))
return round(k * (score - expected))
@transaction.atomic
def finalize_match(match_id):
match = RealtimeMatch.objects.select_for_update().get(id=match_id)
if match.status != RealtimeMatch.Status.ACTIVE:
return match
attempts = list(match.attempts.select_related("user").order_by("user_id"))
if len(attempts) != 2 or any(
attempt.status == ContestAttempt.Status.ACTIVE for attempt in attempts
):
return match
first = next(item for item in attempts if item.user_id == match.player_one_id)
second = next(item for item in attempts if item.user_id == match.player_two_id)
if first.score > second.score:
first_result, second_result = 1.0, 0.0
match.winner_id = first.user_id
elif second.score > first.score:
first_result, second_result = 0.0, 1.0
match.winner_id = second.user_id
else:
first_result = second_result = 0.5
users = {
user.id: user
for user in User.objects.select_for_update().filter(
id__in=[match.player_one_id, match.player_two_id]
)
}
player_one = users[match.player_one_id]
player_two = users[match.player_two_id]
deltas = (
_elo_delta(player_one.rating, player_two.rating, first_result),
_elo_delta(player_two.rating, player_one.rating, second_result),
)
for user, delta in zip((player_one, player_two), deltas):
before = user.rating
user.rating = max(0, before + delta)
user.save(update_fields=["rating"])
RatingHistory.objects.create(
user=user,
match=match,
rating_before=before,
rating_after=user.rating,
delta=delta,
)
match.status = RealtimeMatch.Status.COMPLETED
match.completed_at = timezone.now()
match.save(update_fields=["winner", "status", "completed_at"])
return match