feat: add unified contest pool and realtime game modes
This commit is contained in:
@@ -143,3 +143,18 @@ def test_realtime_match_联机码与_websocket_前端资源存在():
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assert "Idempotency-Key" in realtime
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assert "Idempotency-Key" in realtime
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assert ".challenge-panel" in styles
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assert ".challenge-panel" in styles
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assert ".realtime-progress-panel" in styles
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assert ".realtime-progress-panel" in styles
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def test_contest_统一玩家池并提供三种实时玩法():
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template = (settings.BASE_DIR / "templates" / "index.html").read_text(encoding="utf-8")
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app = (STATIC_ROOT / "js" / "app.js").read_text(encoding="utf-8")
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games = (STATIC_ROOT / "js" / "games.js").read_text(encoding="utf-8")
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realtime = (STATIC_ROOT / "js" / "realtime.js").read_text(encoding="utf-8")
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assert 'id="track-switch"' not in template
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assert 'data-match-mode="quiz"' in template
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assert 'data-match-mode="sudoku"' in template
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assert 'data-match-mode="twenty_four"' in template
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assert "state.matchMode = button.dataset.matchMode" in app
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assert "difficultySelect" not in games
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assert "body: { game_kind: state.matchMode }" in realtime
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@@ -34,7 +34,7 @@ class ContestAdmin(admin.ModelAdmin):
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class ContestAttemptAdmin(admin.ModelAdmin):
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class ContestAttemptAdmin(admin.ModelAdmin):
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list_display = ("id", "user", "contest", "status", "score", "duration_ms", "started_at")
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list_display = ("id", "user", "contest", "status", "score", "duration_ms", "started_at")
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list_filter = ("status", "contest__kind", "contest__track")
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list_filter = ("status", "contest__kind", "contest__track")
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readonly_fields = ("started_at", "submitted_at")
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readonly_fields = ("question_order", "started_at", "submitted_at")
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@admin.register(CheatFlag)
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@admin.register(CheatFlag)
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@@ -72,13 +72,14 @@ class RealtimeMatchAdmin(admin.ModelAdmin):
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"id",
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"id",
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"contest",
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"contest",
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"match_type",
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"match_type",
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"game_kind",
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"challenge_code",
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"challenge_code",
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"player_one",
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"player_one",
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"player_two",
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"player_two",
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"status",
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"status",
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"created_at",
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"created_at",
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)
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)
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list_filter = ("match_type", "status", "contest__track")
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list_filter = ("match_type", "game_kind", "status", "contest__track")
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search_fields = (
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search_fields = (
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"challenge_code",
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"challenge_code",
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"player_one__username",
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"player_one__username",
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@@ -94,6 +95,7 @@ class MathGameAttemptAdmin(admin.ModelAdmin):
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"id",
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"id",
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"user",
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"user",
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"kind",
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"kind",
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"match",
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"difficulty",
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"difficulty",
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"status",
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"status",
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"score",
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"score",
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@@ -57,6 +57,7 @@ def _grid_from_text(value):
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def game_payload(attempt):
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def game_payload(attempt):
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return {
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return {
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"attempt_id": attempt.id,
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"attempt_id": attempt.id,
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"match_id": attempt.match_id,
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"kind": attempt.kind,
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"kind": attempt.kind,
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"difficulty": attempt.difficulty,
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"difficulty": attempt.difficulty,
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"status": attempt.status,
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"status": attempt.status,
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@@ -68,7 +69,7 @@ def game_payload(attempt):
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}
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}
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def start_game(user, kind, difficulty):
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def build_game(kind, difficulty=MathGameAttempt.Difficulty.STANDARD):
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if kind not in MathGameAttempt.Kind.values:
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if kind not in MathGameAttempt.Kind.values:
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raise ValidationError({"kind": "不支持的数学玩法"})
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raise ValidationError({"kind": "不支持的数学玩法"})
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if difficulty not in MathGameAttempt.Difficulty.values:
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if difficulty not in MathGameAttempt.Difficulty.values:
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@@ -82,6 +83,11 @@ def start_game(user, kind, difficulty):
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secrets.SystemRandom().shuffle(numbers)
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secrets.SystemRandom().shuffle(numbers)
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puzzle = {"numbers": numbers}
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puzzle = {"numbers": numbers}
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solution = {"target": 24}
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solution = {"target": 24}
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return puzzle, solution
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def start_game(user, kind, difficulty=MathGameAttempt.Difficulty.STANDARD):
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puzzle, solution = build_game(kind, difficulty)
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attempt = MathGameAttempt.objects.create(
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attempt = MathGameAttempt.objects.create(
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user=user,
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user=user,
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kind=kind,
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kind=kind,
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@@ -164,10 +170,14 @@ def _validate_sudoku_grid(raw_grid, puzzle, solution):
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@transaction.atomic
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@transaction.atomic
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def submit_game(user, attempt_id, submission, submission_key):
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def submit_game(user, attempt_id, submission, submission_key):
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attempt = MathGameAttempt.objects.select_for_update().get(id=attempt_id, user=user)
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attempt = MathGameAttempt.objects.select_for_update().get(id=attempt_id, user=user)
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if attempt.status == MathGameAttempt.Status.COMPLETED:
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if attempt.status != MathGameAttempt.Status.ACTIVE:
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if submission_key and attempt.submission_key == submission_key:
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if (
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attempt.status == MathGameAttempt.Status.COMPLETED
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and submission_key
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and attempt.submission_key == submission_key
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):
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return game_payload(attempt)
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return game_payload(attempt)
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raise ValidationError("这局游戏已经完成")
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raise ValidationError("这局游戏已经结束")
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if not submission_key:
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if not submission_key:
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raise ValidationError({"Idempotency-Key": "提交必须提供幂等键"})
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raise ValidationError({"Idempotency-Key": "提交必须提供幂等键"})
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@@ -195,7 +195,6 @@ class Command(BaseCommand):
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ContestQuestion.objects.filter(contest=contest).delete()
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ContestQuestion.objects.filter(contest=contest).delete()
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pool = list(versions[track])
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pool = list(versions[track])
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random.shuffle(pool)
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random.shuffle(pool)
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selected = pool[:8]
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ContestQuestion.objects.bulk_create(
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ContestQuestion.objects.bulk_create(
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[
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[
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ContestQuestion(
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ContestQuestion(
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@@ -204,7 +203,7 @@ class Command(BaseCommand):
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order=index,
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order=index,
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points=100,
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points=100,
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)
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)
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for index, version in enumerate(selected, start=1)
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for index, version in enumerate(pool, start=1)
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]
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]
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)
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)
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total = sum(map(len, QUESTIONS.values()))
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total = sum(map(len, QUESTIONS.values()))
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+33
@@ -0,0 +1,33 @@
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# Generated by Django 4.2.23 on 2026-08-09 16:17
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from django.db import migrations, models
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import django.db.models.deletion
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class Migration(migrations.Migration):
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dependencies = [
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('contest', '0004_remove_realtimematch_matchmaking_lookup_idx_and_more'),
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]
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operations = [
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migrations.AddField(
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model_name='contestattempt',
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name='question_order',
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field=models.JSONField(blank=True, default=list),
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),
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migrations.AddField(
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model_name='mathgameattempt',
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name='match',
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field=models.ForeignKey(blank=True, null=True, on_delete=django.db.models.deletion.PROTECT, related_name='game_attempts', to='contest.realtimematch'),
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),
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migrations.AddField(
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model_name='realtimematch',
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name='game_kind',
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field=models.CharField(choices=[('quiz', '口算竞速'), ('sudoku', '数独 Timerun'), ('twenty_four', '24 点竞速')], default='quiz', max_length=20),
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),
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migrations.AddConstraint(
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model_name='mathgameattempt',
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constraint=models.UniqueConstraint(fields=('match', 'user'), name='unique_user_realtime_math_game'),
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),
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]
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@@ -0,0 +1,57 @@
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from django.db import migrations
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def expand_question_pools(apps, schema_editor):
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Contest = apps.get_model("contest", "Contest")
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ContestQuestion = apps.get_model("contest", "ContestQuestion")
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QuestionVersion = apps.get_model("contest", "QuestionVersion")
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for contest in Contest.objects.all().iterator():
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existing_version_ids = set(
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ContestQuestion.objects.filter(contest=contest).values_list(
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"question_version_id",
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flat=True,
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)
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)
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latest_versions = {}
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versions = QuestionVersion.objects.filter(
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question__track=contest.track,
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question__is_active=True,
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).order_by("question_id", "-version")
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for version in versions.iterator():
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latest_versions.setdefault(version.question_id, version.id)
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next_order = (
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ContestQuestion.objects.filter(contest=contest)
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.order_by("-order")
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.values_list("order", flat=True)
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.first()
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or 0
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)
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additions = []
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for version_id in latest_versions.values():
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if version_id in existing_version_ids:
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continue
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next_order += 1
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additions.append(
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ContestQuestion(
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contest_id=contest.id,
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question_version_id=version_id,
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order=next_order,
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points=100,
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)
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)
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ContestQuestion.objects.bulk_create(additions, batch_size=500)
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class Migration(migrations.Migration):
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dependencies = [
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("contest", "0005_contestattempt_question_order_mathgameattempt_match_and_more"),
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]
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operations = [
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migrations.RunPython(
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expand_question_pools,
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migrations.RunPython.noop,
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),
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]
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+21
@@ -0,0 +1,21 @@
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# Generated by Django 4.2.23 on 2026-08-09 16:30
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from django.db import migrations, models
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class Migration(migrations.Migration):
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dependencies = [
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('contest', '0006_expand_contest_question_pools'),
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]
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operations = [
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migrations.RemoveIndex(
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model_name='realtimematch',
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name='matchmaking_lookup_idx',
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),
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migrations.AddIndex(
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model_name='realtimematch',
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index=models.Index(fields=['contest', 'match_type', 'game_kind', 'status', 'player_one_rating', 'created_at'], name='matchmaking_mode_idx'),
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),
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]
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@@ -87,6 +87,11 @@ class RealtimeMatch(models.Model):
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COMPLETED = "completed", "已完成"
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COMPLETED = "completed", "已完成"
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CANCELLED = "cancelled", "已取消"
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CANCELLED = "cancelled", "已取消"
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class GameKind(models.TextChoices):
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QUIZ = "quiz", "口算竞速"
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SUDOKU = "sudoku", "数独 Timerun"
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TWENTY_FOUR = "twenty_four", "24 点竞速"
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id = models.UUIDField(primary_key=True, default=uuid.uuid4, editable=False)
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id = models.UUIDField(primary_key=True, default=uuid.uuid4, editable=False)
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contest = models.ForeignKey(Contest, on_delete=models.PROTECT)
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contest = models.ForeignKey(Contest, on_delete=models.PROTECT)
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match_type = models.CharField(
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match_type = models.CharField(
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@@ -95,6 +100,11 @@ class RealtimeMatch(models.Model):
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default=MatchType.RANDOM,
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default=MatchType.RANDOM,
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)
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)
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challenge_code = models.CharField(max_length=8, unique=True, null=True, blank=True)
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challenge_code = models.CharField(max_length=8, unique=True, null=True, blank=True)
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game_kind = models.CharField(
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max_length=20,
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choices=GameKind.choices,
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default=GameKind.QUIZ,
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)
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player_one = models.ForeignKey(
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player_one = models.ForeignKey(
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settings.AUTH_USER_MODEL, on_delete=models.PROTECT, related_name="matches_as_player_one"
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settings.AUTH_USER_MODEL, on_delete=models.PROTECT, related_name="matches_as_player_one"
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)
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)
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@@ -126,11 +136,12 @@ class RealtimeMatch(models.Model):
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fields=(
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fields=(
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"contest",
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"contest",
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"match_type",
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"match_type",
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"game_kind",
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"status",
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"status",
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"player_one_rating",
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"player_one_rating",
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"created_at",
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"created_at",
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),
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),
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name="matchmaking_lookup_idx",
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name="matchmaking_mode_idx",
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)
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)
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]
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]
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@@ -152,6 +163,7 @@ class ContestAttempt(models.Model):
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correct_count = models.PositiveIntegerField(default=0)
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correct_count = models.PositiveIntegerField(default=0)
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answer_count = models.PositiveIntegerField(default=0)
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answer_count = models.PositiveIntegerField(default=0)
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duration_ms = models.PositiveIntegerField(default=0)
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duration_ms = models.PositiveIntegerField(default=0)
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question_order = models.JSONField(default=list, blank=True)
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submission_key = models.CharField(max_length=80, null=True, blank=True)
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submission_key = models.CharField(max_length=80, null=True, blank=True)
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started_at = models.DateTimeField(auto_now_add=True)
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started_at = models.DateTimeField(auto_now_add=True)
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submitted_at = models.DateTimeField(null=True, blank=True)
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submitted_at = models.DateTimeField(null=True, blank=True)
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@@ -232,6 +244,13 @@ class MathGameAttempt(models.Model):
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on_delete=models.CASCADE,
|
on_delete=models.CASCADE,
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related_name="math_game_attempts",
|
related_name="math_game_attempts",
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)
|
)
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|
match = models.ForeignKey(
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|
RealtimeMatch,
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|
null=True,
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|
blank=True,
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|
on_delete=models.PROTECT,
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|
related_name="game_attempts",
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|
)
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kind = models.CharField(max_length=20, choices=Kind.choices)
|
kind = models.CharField(max_length=20, choices=Kind.choices)
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difficulty = models.CharField(
|
difficulty = models.CharField(
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max_length=16,
|
max_length=16,
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@@ -254,7 +273,11 @@ class MathGameAttempt(models.Model):
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models.UniqueConstraint(
|
models.UniqueConstraint(
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fields=("user", "submission_key"),
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fields=("user", "submission_key"),
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name="unique_user_math_game_submission",
|
name="unique_user_math_game_submission",
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)
|
),
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|
models.UniqueConstraint(
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|
fields=("match", "user"),
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|
name="unique_user_realtime_math_game",
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|
),
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]
|
]
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indexes = [
|
indexes = [
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models.Index(
|
models.Index(
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+243
-70
@@ -16,12 +16,14 @@ from .models import (
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Contest,
|
Contest,
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ContestAnswer,
|
ContestAnswer,
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ContestAttempt,
|
ContestAttempt,
|
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|
MathGameAttempt,
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RatingHistory,
|
RatingHistory,
|
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RealtimeMatch,
|
RealtimeMatch,
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||||||
)
|
)
|
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|
|
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CHALLENGE_CODE_ALPHABET = "ABCDEFGHJKLMNPQRSTUVWXYZ23456789"
|
CHALLENGE_CODE_ALPHABET = "ABCDEFGHJKLMNPQRSTUVWXYZ23456789"
|
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WAITING_MATCH_TTL = timedelta(minutes=10)
|
WAITING_MATCH_TTL = timedelta(minutes=10)
|
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|
ATTEMPT_QUESTION_COUNT = 8
|
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|
|
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|
|
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def _broadcast_match(match_id, reason):
|
def _broadcast_match(match_id, reason):
|
||||||
@@ -54,6 +56,13 @@ def _validate_realtime_contest(contest):
|
|||||||
raise ValidationError("实时比赛不可用")
|
raise ValidationError("实时比赛不可用")
|
||||||
|
|
||||||
|
|
||||||
|
def _validate_game_kind(game_kind):
|
||||||
|
value = str(game_kind or RealtimeMatch.GameKind.QUIZ)
|
||||||
|
if value not in RealtimeMatch.GameKind.values:
|
||||||
|
raise ValidationError({"game_kind": "不支持的实时比赛玩法"})
|
||||||
|
return value
|
||||||
|
|
||||||
|
|
||||||
def _cancel_expired_waiting_matches():
|
def _cancel_expired_waiting_matches():
|
||||||
RealtimeMatch.objects.filter(status=RealtimeMatch.Status.WAITING).filter(
|
RealtimeMatch.objects.filter(status=RealtimeMatch.Status.WAITING).filter(
|
||||||
Q(expires_at__isnull=True) | Q(expires_at__lte=timezone.now())
|
Q(expires_at__isnull=True) | Q(expires_at__lte=timezone.now())
|
||||||
@@ -71,13 +80,13 @@ def _active_match_for(user):
|
|||||||
)
|
)
|
||||||
|
|
||||||
|
|
||||||
def _cancel_other_waiting_matches(user, match_type):
|
def _cancel_other_waiting_matches(user, match_type, game_kind):
|
||||||
matches = list(
|
matches = list(
|
||||||
RealtimeMatch.objects.filter(
|
RealtimeMatch.objects.filter(
|
||||||
player_one=user,
|
player_one=user,
|
||||||
status=RealtimeMatch.Status.WAITING,
|
status=RealtimeMatch.Status.WAITING,
|
||||||
)
|
)
|
||||||
.exclude(match_type=match_type)
|
.exclude(match_type=match_type, game_kind=game_kind)
|
||||||
.values_list("id", flat=True)
|
.values_list("id", flat=True)
|
||||||
)
|
)
|
||||||
if matches:
|
if matches:
|
||||||
@@ -88,7 +97,29 @@ def _cancel_other_waiting_matches(user, match_type):
|
|||||||
notify_match_on_commit(match_id, "cancelled")
|
notify_match_on_commit(match_id, "cancelled")
|
||||||
|
|
||||||
|
|
||||||
|
def _select_question_order(contest):
|
||||||
|
question_ids = list(
|
||||||
|
contest.contest_questions.filter(question_version__question__is_active=True)
|
||||||
|
.order_by("id")
|
||||||
|
.values_list("id", flat=True)
|
||||||
|
)
|
||||||
|
if not question_ids:
|
||||||
|
raise ValidationError("比赛题库为空")
|
||||||
|
count = min(ATTEMPT_QUESTION_COUNT, len(question_ids))
|
||||||
|
return secrets.SystemRandom().sample(question_ids, count)
|
||||||
|
|
||||||
|
|
||||||
|
def _attempt_questions(attempt):
|
||||||
|
queryset = attempt.contest.contest_questions.select_related("question_version")
|
||||||
|
if attempt.question_order:
|
||||||
|
items = {item.id: item for item in queryset.filter(id__in=attempt.question_order)}
|
||||||
|
return [items[item_id] for item_id in attempt.question_order if item_id in items]
|
||||||
|
return list(queryset.all())
|
||||||
|
|
||||||
|
|
||||||
def _activate_match(match, user):
|
def _activate_match(match, user):
|
||||||
|
from .game_services import build_game
|
||||||
|
|
||||||
now = timezone.now()
|
now = timezone.now()
|
||||||
match.player_two = user
|
match.player_two = user
|
||||||
match.player_two_rating = user.rating
|
match.player_two_rating = user.rating
|
||||||
@@ -97,13 +128,49 @@ def _activate_match(match, user):
|
|||||||
match.save(
|
match.save(
|
||||||
update_fields=["player_two", "player_two_rating", "status", "started_at"]
|
update_fields=["player_two", "player_two_rating", "status", "started_at"]
|
||||||
)
|
)
|
||||||
ContestAttempt.objects.bulk_create(
|
if match.game_kind == RealtimeMatch.GameKind.QUIZ:
|
||||||
[
|
question_order = _select_question_order(match.contest)
|
||||||
ContestAttempt(contest=match.contest, user=match.player_one, match=match),
|
ContestAttempt.objects.bulk_create(
|
||||||
ContestAttempt(contest=match.contest, user=user, match=match),
|
[
|
||||||
]
|
ContestAttempt(
|
||||||
)
|
contest=match.contest,
|
||||||
match.attempts.update(started_at=now)
|
user=match.player_one,
|
||||||
|
match=match,
|
||||||
|
question_order=question_order,
|
||||||
|
),
|
||||||
|
ContestAttempt(
|
||||||
|
contest=match.contest,
|
||||||
|
user=user,
|
||||||
|
match=match,
|
||||||
|
question_order=question_order,
|
||||||
|
),
|
||||||
|
]
|
||||||
|
)
|
||||||
|
match.attempts.update(started_at=now)
|
||||||
|
else:
|
||||||
|
puzzle, solution = build_game(
|
||||||
|
match.game_kind,
|
||||||
|
MathGameAttempt.Difficulty.STANDARD,
|
||||||
|
)
|
||||||
|
MathGameAttempt.objects.bulk_create(
|
||||||
|
[
|
||||||
|
MathGameAttempt(
|
||||||
|
user=match.player_one,
|
||||||
|
match=match,
|
||||||
|
kind=match.game_kind,
|
||||||
|
puzzle=puzzle,
|
||||||
|
solution=solution,
|
||||||
|
),
|
||||||
|
MathGameAttempt(
|
||||||
|
user=user,
|
||||||
|
match=match,
|
||||||
|
kind=match.game_kind,
|
||||||
|
puzzle=puzzle,
|
||||||
|
solution=solution,
|
||||||
|
),
|
||||||
|
]
|
||||||
|
)
|
||||||
|
match.game_attempts.update(started_at=now)
|
||||||
notify_match_on_commit(match.id, "matched")
|
notify_match_on_commit(match.id, "matched")
|
||||||
return match
|
return match
|
||||||
|
|
||||||
@@ -119,9 +186,9 @@ def normalize_answer(value):
|
|||||||
def attempt_payload(attempt, include_results=False):
|
def attempt_payload(attempt, include_results=False):
|
||||||
questions = []
|
questions = []
|
||||||
answers = {answer.contest_question_id: answer for answer in attempt.answers.all()}
|
answers = {answer.contest_question_id: answer for answer in attempt.answers.all()}
|
||||||
for item in attempt.contest.contest_questions.select_related("question_version").all():
|
for display_order, item in enumerate(_attempt_questions(attempt), start=1):
|
||||||
question = {
|
question = {
|
||||||
"order": item.order,
|
"order": display_order,
|
||||||
"prompt": item.question_version.prompt,
|
"prompt": item.question_version.prompt,
|
||||||
"metadata": item.question_version.metadata,
|
"metadata": item.question_version.metadata,
|
||||||
"points": item.points,
|
"points": item.points,
|
||||||
@@ -169,7 +236,11 @@ def start_attempt(user, contest):
|
|||||||
existing,
|
existing,
|
||||||
include_results=existing.status != ContestAttempt.Status.ACTIVE,
|
include_results=existing.status != ContestAttempt.Status.ACTIVE,
|
||||||
)
|
)
|
||||||
attempt = ContestAttempt.objects.create(contest=contest, user=user)
|
attempt = ContestAttempt.objects.create(
|
||||||
|
contest=contest,
|
||||||
|
user=user,
|
||||||
|
question_order=_select_question_order(contest),
|
||||||
|
)
|
||||||
return attempt_payload(attempt)
|
return attempt_payload(attempt)
|
||||||
|
|
||||||
|
|
||||||
@@ -193,9 +264,7 @@ def submit_attempt(user, attempt_id, raw_answers, submission_key):
|
|||||||
now = timezone.now()
|
now = timezone.now()
|
||||||
duration_ms = max(0, int((now - attempt.started_at).total_seconds() * 1000))
|
duration_ms = max(0, int((now - attempt.started_at).total_seconds() * 1000))
|
||||||
limit_ms = attempt.contest.duration_seconds * 1000
|
limit_ms = attempt.contest.duration_seconds * 1000
|
||||||
items = list(
|
items = _attempt_questions(attempt)
|
||||||
attempt.contest.contest_questions.select_related("question_version").all()
|
|
||||||
)
|
|
||||||
if not isinstance(raw_answers, list):
|
if not isinstance(raw_answers, list):
|
||||||
raise ValidationError({"answers": "答案必须是数组"})
|
raise ValidationError({"answers": "答案必须是数组"})
|
||||||
by_order = {}
|
by_order = {}
|
||||||
@@ -209,8 +278,8 @@ def submit_attempt(user, attempt_id, raw_answers, submission_key):
|
|||||||
raise ValidationError({"answers": "答案题号无效或重复"}) from exc
|
raise ValidationError({"answers": "答案题号无效或重复"}) from exc
|
||||||
score = 0
|
score = 0
|
||||||
correct_count = 0
|
correct_count = 0
|
||||||
for contest_question in items:
|
for display_order, contest_question in enumerate(items, start=1):
|
||||||
submitted = str(by_order.get(contest_question.order, ""))[:200]
|
submitted = str(by_order.get(display_order, ""))[:200]
|
||||||
correct = normalize_answer(submitted) == normalize_answer(
|
correct = normalize_answer(submitted) == normalize_answer(
|
||||||
contest_question.question_version.answer
|
contest_question.question_version.answer
|
||||||
)
|
)
|
||||||
@@ -260,20 +329,26 @@ def submit_attempt(user, attempt_id, raw_answers, submission_key):
|
|||||||
|
|
||||||
|
|
||||||
@transaction.atomic
|
@transaction.atomic
|
||||||
def find_match(user, contest):
|
def find_match(user, contest, game_kind=RealtimeMatch.GameKind.QUIZ):
|
||||||
_validate_realtime_contest(contest)
|
_validate_realtime_contest(contest)
|
||||||
|
game_kind = _validate_game_kind(game_kind)
|
||||||
_cancel_expired_waiting_matches()
|
_cancel_expired_waiting_matches()
|
||||||
active = _active_match_for(user)
|
active = _active_match_for(user)
|
||||||
if active:
|
if active:
|
||||||
if active.contest_id == contest.id:
|
if active.contest_id == contest.id and active.game_kind == game_kind:
|
||||||
return active
|
return active
|
||||||
raise ValidationError("你已有一场进行中的实时比赛")
|
raise ValidationError("你已有一场进行中的实时比赛")
|
||||||
_cancel_other_waiting_matches(user, RealtimeMatch.MatchType.RANDOM)
|
_cancel_other_waiting_matches(
|
||||||
|
user,
|
||||||
|
RealtimeMatch.MatchType.RANDOM,
|
||||||
|
game_kind,
|
||||||
|
)
|
||||||
existing = (
|
existing = (
|
||||||
RealtimeMatch.objects.filter(
|
RealtimeMatch.objects.filter(
|
||||||
Q(player_one=user) | Q(player_two=user),
|
Q(player_one=user) | Q(player_two=user),
|
||||||
contest=contest,
|
contest=contest,
|
||||||
match_type=RealtimeMatch.MatchType.RANDOM,
|
match_type=RealtimeMatch.MatchType.RANDOM,
|
||||||
|
game_kind=game_kind,
|
||||||
status__in=[RealtimeMatch.Status.WAITING, RealtimeMatch.Status.ACTIVE],
|
status__in=[RealtimeMatch.Status.WAITING, RealtimeMatch.Status.ACTIVE],
|
||||||
).filter(Q(status=RealtimeMatch.Status.ACTIVE) | Q(expires_at__gt=timezone.now()))
|
).filter(Q(status=RealtimeMatch.Status.ACTIVE) | Q(expires_at__gt=timezone.now()))
|
||||||
.order_by("-created_at")
|
.order_by("-created_at")
|
||||||
@@ -287,6 +362,7 @@ def find_match(user, contest):
|
|||||||
.filter(
|
.filter(
|
||||||
contest=contest,
|
contest=contest,
|
||||||
match_type=RealtimeMatch.MatchType.RANDOM,
|
match_type=RealtimeMatch.MatchType.RANDOM,
|
||||||
|
game_kind=game_kind,
|
||||||
status=RealtimeMatch.Status.WAITING,
|
status=RealtimeMatch.Status.WAITING,
|
||||||
expires_at__gt=timezone.now(),
|
expires_at__gt=timezone.now(),
|
||||||
player_one_rating__gte=max(0, user.rating - 300),
|
player_one_rating__gte=max(0, user.rating - 300),
|
||||||
@@ -300,6 +376,7 @@ def find_match(user, contest):
|
|||||||
return RealtimeMatch.objects.create(
|
return RealtimeMatch.objects.create(
|
||||||
contest=contest,
|
contest=contest,
|
||||||
match_type=RealtimeMatch.MatchType.RANDOM,
|
match_type=RealtimeMatch.MatchType.RANDOM,
|
||||||
|
game_kind=game_kind,
|
||||||
player_one=user,
|
player_one=user,
|
||||||
player_one_rating=user.rating,
|
player_one_rating=user.rating,
|
||||||
expires_at=timezone.now() + WAITING_MATCH_TTL,
|
expires_at=timezone.now() + WAITING_MATCH_TTL,
|
||||||
@@ -309,18 +386,24 @@ def find_match(user, contest):
|
|||||||
|
|
||||||
|
|
||||||
@transaction.atomic
|
@transaction.atomic
|
||||||
def create_challenge(user, contest):
|
def create_challenge(user, contest, game_kind=RealtimeMatch.GameKind.QUIZ):
|
||||||
_validate_realtime_contest(contest)
|
_validate_realtime_contest(contest)
|
||||||
|
game_kind = _validate_game_kind(game_kind)
|
||||||
_cancel_expired_waiting_matches()
|
_cancel_expired_waiting_matches()
|
||||||
active = _active_match_for(user)
|
active = _active_match_for(user)
|
||||||
if active:
|
if active:
|
||||||
raise ValidationError("你已有一场进行中的实时比赛")
|
raise ValidationError("你已有一场进行中的实时比赛")
|
||||||
_cancel_other_waiting_matches(user, RealtimeMatch.MatchType.CHALLENGE)
|
_cancel_other_waiting_matches(
|
||||||
|
user,
|
||||||
|
RealtimeMatch.MatchType.CHALLENGE,
|
||||||
|
game_kind,
|
||||||
|
)
|
||||||
existing = (
|
existing = (
|
||||||
RealtimeMatch.objects.filter(
|
RealtimeMatch.objects.filter(
|
||||||
player_one=user,
|
player_one=user,
|
||||||
contest=contest,
|
contest=contest,
|
||||||
match_type=RealtimeMatch.MatchType.CHALLENGE,
|
match_type=RealtimeMatch.MatchType.CHALLENGE,
|
||||||
|
game_kind=game_kind,
|
||||||
status=RealtimeMatch.Status.WAITING,
|
status=RealtimeMatch.Status.WAITING,
|
||||||
expires_at__gt=timezone.now(),
|
expires_at__gt=timezone.now(),
|
||||||
)
|
)
|
||||||
@@ -332,6 +415,7 @@ def create_challenge(user, contest):
|
|||||||
return RealtimeMatch.objects.create(
|
return RealtimeMatch.objects.create(
|
||||||
contest=contest,
|
contest=contest,
|
||||||
match_type=RealtimeMatch.MatchType.CHALLENGE,
|
match_type=RealtimeMatch.MatchType.CHALLENGE,
|
||||||
|
game_kind=game_kind,
|
||||||
challenge_code=_new_challenge_code(),
|
challenge_code=_new_challenge_code(),
|
||||||
player_one=user,
|
player_one=user,
|
||||||
player_one_rating=user.rating,
|
player_one_rating=user.rating,
|
||||||
@@ -396,11 +480,19 @@ def cancel_waiting_match(user, match_id):
|
|||||||
|
|
||||||
|
|
||||||
def match_payload(match, user):
|
def match_payload(match, user):
|
||||||
|
from .game_services import game_payload
|
||||||
|
|
||||||
reveal_results = match.status == RealtimeMatch.Status.COMPLETED
|
reveal_results = match.status == RealtimeMatch.Status.COMPLETED
|
||||||
attempts = {
|
if match.game_kind == RealtimeMatch.GameKind.QUIZ:
|
||||||
attempt.user_id: attempt
|
attempts = {
|
||||||
for attempt in match.attempts.select_related("user", "contest").all()
|
attempt.user_id: attempt
|
||||||
}
|
for attempt in match.attempts.select_related("user", "contest").all()
|
||||||
|
}
|
||||||
|
else:
|
||||||
|
attempts = {
|
||||||
|
attempt.user_id: attempt
|
||||||
|
for attempt in match.game_attempts.select_related("user").all()
|
||||||
|
}
|
||||||
attempt = attempts.get(user.id)
|
attempt = attempts.get(user.id)
|
||||||
opponent = match.player_two if match.player_one_id == user.id else match.player_one
|
opponent = match.player_two if match.player_one_id == user.id else match.player_one
|
||||||
opponent_attempt = attempts.get(opponent.id) if opponent else None
|
opponent_attempt = attempts.get(opponent.id) if opponent else None
|
||||||
@@ -409,9 +501,18 @@ def match_payload(match, user):
|
|||||||
if reveal_results
|
if reveal_results
|
||||||
else None
|
else None
|
||||||
)
|
)
|
||||||
|
attempt_data = None
|
||||||
|
if attempt:
|
||||||
|
attempt_data = (
|
||||||
|
attempt_payload(attempt, include_results=reveal_results)
|
||||||
|
if match.game_kind == RealtimeMatch.GameKind.QUIZ
|
||||||
|
else game_payload(attempt)
|
||||||
|
)
|
||||||
return {
|
return {
|
||||||
"match_id": match.id,
|
"match_id": match.id,
|
||||||
"match_type": match.match_type,
|
"match_type": match.match_type,
|
||||||
|
"game_kind": match.game_kind,
|
||||||
|
"game_label": match.get_game_kind_display(),
|
||||||
"is_owner": match.player_one_id == user.id,
|
"is_owner": match.player_one_id == user.id,
|
||||||
"challenge_code": (
|
"challenge_code": (
|
||||||
match.challenge_code
|
match.challenge_code
|
||||||
@@ -420,7 +521,11 @@ def match_payload(match, user):
|
|||||||
else None
|
else None
|
||||||
),
|
),
|
||||||
"status": match.status,
|
"status": match.status,
|
||||||
"contest": match.contest.title,
|
"contest": (
|
||||||
|
match.contest.title
|
||||||
|
if match.game_kind == RealtimeMatch.GameKind.QUIZ
|
||||||
|
else match.get_game_kind_display()
|
||||||
|
),
|
||||||
"duration_seconds": match.contest.duration_seconds,
|
"duration_seconds": match.contest.duration_seconds,
|
||||||
"expires_at": match.expires_at,
|
"expires_at": match.expires_at,
|
||||||
"started_at": match.started_at,
|
"started_at": match.started_at,
|
||||||
@@ -432,7 +537,9 @@ def match_payload(match, user):
|
|||||||
"score": opponent_attempt.score if reveal_results and opponent_attempt else None,
|
"score": opponent_attempt.score if reveal_results and opponent_attempt else None,
|
||||||
"correct_count": (
|
"correct_count": (
|
||||||
opponent_attempt.correct_count
|
opponent_attempt.correct_count
|
||||||
if reveal_results and opponent_attempt
|
if reveal_results
|
||||||
|
and opponent_attempt
|
||||||
|
and match.game_kind == RealtimeMatch.GameKind.QUIZ
|
||||||
else None
|
else None
|
||||||
),
|
),
|
||||||
"duration_ms": (
|
"duration_ms": (
|
||||||
@@ -444,11 +551,7 @@ def match_payload(match, user):
|
|||||||
if opponent
|
if opponent
|
||||||
else None
|
else None
|
||||||
),
|
),
|
||||||
"attempt": (
|
"attempt": attempt_data,
|
||||||
attempt_payload(attempt, include_results=reveal_results)
|
|
||||||
if attempt
|
|
||||||
else None
|
|
||||||
),
|
|
||||||
"result": (
|
"result": (
|
||||||
{
|
{
|
||||||
"winner": (
|
"winner": (
|
||||||
@@ -487,13 +590,34 @@ def refresh_match_state(match_id):
|
|||||||
deadline = match.started_at + timedelta(seconds=match.contest.duration_seconds)
|
deadline = match.started_at + timedelta(seconds=match.contest.duration_seconds)
|
||||||
if timezone.now() >= deadline:
|
if timezone.now() >= deadline:
|
||||||
now = timezone.now()
|
now = timezone.now()
|
||||||
for attempt in match.attempts.filter(status=ContestAttempt.Status.ACTIVE):
|
if match.game_kind == RealtimeMatch.GameKind.QUIZ:
|
||||||
elapsed_ms = max(0, int((now - attempt.started_at).total_seconds() * 1000))
|
for attempt in match.attempts.filter(
|
||||||
attempt.status = ContestAttempt.Status.EXPIRED
|
status=ContestAttempt.Status.ACTIVE
|
||||||
attempt.duration_ms = elapsed_ms
|
):
|
||||||
attempt.submitted_at = now
|
elapsed_ms = max(
|
||||||
attempt.save(update_fields=["status", "duration_ms", "submitted_at"])
|
0,
|
||||||
match = finalize_match(match.id)
|
int((now - attempt.started_at).total_seconds() * 1000),
|
||||||
|
)
|
||||||
|
attempt.status = ContestAttempt.Status.EXPIRED
|
||||||
|
attempt.duration_ms = elapsed_ms
|
||||||
|
attempt.submitted_at = now
|
||||||
|
attempt.save(
|
||||||
|
update_fields=["status", "duration_ms", "submitted_at"]
|
||||||
|
)
|
||||||
|
match = finalize_match(match.id)
|
||||||
|
else:
|
||||||
|
elapsed_ms = max(
|
||||||
|
0,
|
||||||
|
int((now - match.started_at).total_seconds() * 1000),
|
||||||
|
)
|
||||||
|
match.game_attempts.filter(
|
||||||
|
status=MathGameAttempt.Status.ACTIVE
|
||||||
|
).update(
|
||||||
|
status=MathGameAttempt.Status.FAILED,
|
||||||
|
duration_ms=elapsed_ms,
|
||||||
|
submitted_at=now,
|
||||||
|
)
|
||||||
|
match = finalize_game_match(match.id)
|
||||||
return match
|
return match
|
||||||
|
|
||||||
|
|
||||||
@@ -502,36 +626,7 @@ def _elo_delta(rating, opponent_rating, score, k=32):
|
|||||||
return round(k * (score - expected))
|
return round(k * (score - expected))
|
||||||
|
|
||||||
|
|
||||||
@transaction.atomic
|
def _settle_match(match, first_result, second_result, winner_id):
|
||||||
def finalize_match(match_id):
|
|
||||||
match = RealtimeMatch.objects.select_for_update().get(id=match_id)
|
|
||||||
if match.status != RealtimeMatch.Status.ACTIVE:
|
|
||||||
return match
|
|
||||||
attempts = list(match.attempts.select_related("user").order_by("user_id"))
|
|
||||||
if len(attempts) != 2 or any(
|
|
||||||
attempt.status == ContestAttempt.Status.ACTIVE for attempt in attempts
|
|
||||||
):
|
|
||||||
return match
|
|
||||||
|
|
||||||
first = next(item for item in attempts if item.user_id == match.player_one_id)
|
|
||||||
second = next(item for item in attempts if item.user_id == match.player_two_id)
|
|
||||||
if first.score > second.score:
|
|
||||||
first_result, second_result = 1.0, 0.0
|
|
||||||
match.winner_id = first.user_id
|
|
||||||
elif second.score > first.score:
|
|
||||||
first_result, second_result = 0.0, 1.0
|
|
||||||
match.winner_id = second.user_id
|
|
||||||
else:
|
|
||||||
diff = first.duration_ms - second.duration_ms
|
|
||||||
if abs(diff) <= 100:
|
|
||||||
first_result = second_result = 0.5
|
|
||||||
elif diff < 0:
|
|
||||||
first_result, second_result = 1.0, 0.0
|
|
||||||
match.winner_id = first.user_id
|
|
||||||
else:
|
|
||||||
first_result, second_result = 0.0, 1.0
|
|
||||||
match.winner_id = second.user_id
|
|
||||||
|
|
||||||
users = {
|
users = {
|
||||||
user.id: user
|
user.id: user
|
||||||
for user in User.objects.select_for_update().filter(
|
for user in User.objects.select_for_update().filter(
|
||||||
@@ -555,8 +650,86 @@ def finalize_match(match_id):
|
|||||||
rating_after=user.rating,
|
rating_after=user.rating,
|
||||||
delta=delta,
|
delta=delta,
|
||||||
)
|
)
|
||||||
|
match.winner_id = winner_id
|
||||||
match.status = RealtimeMatch.Status.COMPLETED
|
match.status = RealtimeMatch.Status.COMPLETED
|
||||||
match.completed_at = timezone.now()
|
match.completed_at = timezone.now()
|
||||||
match.save(update_fields=["winner", "status", "completed_at"])
|
match.save(update_fields=["winner", "status", "completed_at"])
|
||||||
notify_match_on_commit(match.id, "completed")
|
notify_match_on_commit(match.id, "completed")
|
||||||
return match
|
return match
|
||||||
|
|
||||||
|
|
||||||
|
@transaction.atomic
|
||||||
|
def finalize_match(match_id):
|
||||||
|
match = RealtimeMatch.objects.select_for_update().get(id=match_id)
|
||||||
|
if match.status != RealtimeMatch.Status.ACTIVE:
|
||||||
|
return match
|
||||||
|
attempts = list(match.attempts.select_related("user").order_by("user_id"))
|
||||||
|
if len(attempts) != 2 or any(
|
||||||
|
attempt.status == ContestAttempt.Status.ACTIVE for attempt in attempts
|
||||||
|
):
|
||||||
|
return match
|
||||||
|
|
||||||
|
first = next(item for item in attempts if item.user_id == match.player_one_id)
|
||||||
|
second = next(item for item in attempts if item.user_id == match.player_two_id)
|
||||||
|
if first.score > second.score:
|
||||||
|
first_result, second_result = 1.0, 0.0
|
||||||
|
winner_id = first.user_id
|
||||||
|
elif second.score > first.score:
|
||||||
|
first_result, second_result = 0.0, 1.0
|
||||||
|
winner_id = second.user_id
|
||||||
|
else:
|
||||||
|
diff = first.duration_ms - second.duration_ms
|
||||||
|
if abs(diff) <= 100:
|
||||||
|
first_result = second_result = 0.5
|
||||||
|
winner_id = None
|
||||||
|
elif diff < 0:
|
||||||
|
first_result, second_result = 1.0, 0.0
|
||||||
|
winner_id = first.user_id
|
||||||
|
else:
|
||||||
|
first_result, second_result = 0.0, 1.0
|
||||||
|
winner_id = second.user_id
|
||||||
|
return _settle_match(
|
||||||
|
match,
|
||||||
|
first_result,
|
||||||
|
second_result,
|
||||||
|
winner_id,
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
|
@transaction.atomic
|
||||||
|
def finalize_game_match(match_id):
|
||||||
|
match = RealtimeMatch.objects.select_for_update().get(id=match_id)
|
||||||
|
if match.status != RealtimeMatch.Status.ACTIVE:
|
||||||
|
return match
|
||||||
|
attempts = list(match.game_attempts.select_related("user").order_by("user_id"))
|
||||||
|
if len(attempts) != 2 or any(
|
||||||
|
attempt.status == MathGameAttempt.Status.ACTIVE for attempt in attempts
|
||||||
|
):
|
||||||
|
return match
|
||||||
|
|
||||||
|
first = next(item for item in attempts if item.user_id == match.player_one_id)
|
||||||
|
second = next(item for item in attempts if item.user_id == match.player_two_id)
|
||||||
|
first_completed = first.status == MathGameAttempt.Status.COMPLETED
|
||||||
|
second_completed = second.status == MathGameAttempt.Status.COMPLETED
|
||||||
|
if first_completed and not second_completed:
|
||||||
|
first_result, second_result, winner_id = 1.0, 0.0, first.user_id
|
||||||
|
elif second_completed and not first_completed:
|
||||||
|
first_result, second_result, winner_id = 0.0, 1.0, second.user_id
|
||||||
|
elif not first_completed and not second_completed:
|
||||||
|
first_result = second_result = 0.5
|
||||||
|
winner_id = None
|
||||||
|
else:
|
||||||
|
diff = first.duration_ms - second.duration_ms
|
||||||
|
if abs(diff) <= 100:
|
||||||
|
first_result = second_result = 0.5
|
||||||
|
winner_id = None
|
||||||
|
elif diff < 0:
|
||||||
|
first_result, second_result, winner_id = 1.0, 0.0, first.user_id
|
||||||
|
else:
|
||||||
|
first_result, second_result, winner_id = 0.0, 1.0, second.user_id
|
||||||
|
return _settle_match(
|
||||||
|
match,
|
||||||
|
first_result,
|
||||||
|
second_result,
|
||||||
|
winner_id,
|
||||||
|
)
|
||||||
|
|||||||
@@ -174,4 +174,5 @@ def test_math_game_api_目录公开但开局需要登录(client, game_user):
|
|||||||
assert {item["kind"] for item in catalog.json()} == {"sudoku", "twenty_four"}
|
assert {item["kind"] for item in catalog.json()} == {"sudoku", "twenty_four"}
|
||||||
assert anonymous_start.status_code in {401, 403}
|
assert anonymous_start.status_code in {401, 403}
|
||||||
assert authenticated_start.status_code == 201
|
assert authenticated_start.status_code == 201
|
||||||
|
assert authenticated_start.json()["difficulty"] == "standard"
|
||||||
assert "solution" not in authenticated_start.json()
|
assert "solution" not in authenticated_start.json()
|
||||||
|
|||||||
@@ -203,3 +203,54 @@ def test_challenge_api_已使用联机码返回具体原因(realtime_api_setup):
|
|||||||
|
|
||||||
assert response.status_code == 400
|
assert response.status_code == 400
|
||||||
assert response.json()["error"]["message"] == "联机码已失效或已被使用"
|
assert response.json()["error"]["message"] == "联机码已失效或已被使用"
|
||||||
|
|
||||||
|
|
||||||
|
@pytest.mark.django_db
|
||||||
|
def test_challenge_api_24点竞速完整闭环(realtime_api_setup):
|
||||||
|
contest, first_client, second_client = realtime_api_setup
|
||||||
|
created = first_client.post(
|
||||||
|
f"/api/v1/contests/{contest.slug}/challenges/",
|
||||||
|
{"game_kind": "twenty_four"},
|
||||||
|
content_type="application/json",
|
||||||
|
)
|
||||||
|
joined = second_client.post(
|
||||||
|
"/api/v1/contests/challenges/join/",
|
||||||
|
{"challenge_code": created.json()["challenge_code"]},
|
||||||
|
content_type="application/json",
|
||||||
|
)
|
||||||
|
|
||||||
|
assert joined.status_code == 200
|
||||||
|
assert joined.json()["game_kind"] == "twenty_four"
|
||||||
|
assert created.json()["attempt"] is None
|
||||||
|
first_state = first_client.get(
|
||||||
|
f"/api/v1/contests/matches/{joined.json()['match_id']}/"
|
||||||
|
).json()
|
||||||
|
assert first_state["attempt"]["puzzle"] == joined.json()["attempt"]["puzzle"]
|
||||||
|
|
||||||
|
solutions = {
|
||||||
|
(2, 3, 4, 9): "(2/3)*4*9",
|
||||||
|
(3, 5, 7, 13): "(7+5*13)/3",
|
||||||
|
(4, 7, 8, 8): "8*(4+7-8)",
|
||||||
|
}
|
||||||
|
expression = solutions[
|
||||||
|
tuple(sorted(joined.json()["attempt"]["puzzle"]["numbers"]))
|
||||||
|
]
|
||||||
|
first_submit = first_client.post(
|
||||||
|
f"/api/v1/contests/games/attempts/{first_state['attempt']['attempt_id']}/submit/",
|
||||||
|
{"expression": expression},
|
||||||
|
content_type="application/json",
|
||||||
|
HTTP_IDEMPOTENCY_KEY="api-game-first",
|
||||||
|
)
|
||||||
|
second_submit = second_client.post(
|
||||||
|
f"/api/v1/contests/games/attempts/{joined.json()['attempt']['attempt_id']}/submit/",
|
||||||
|
{"expression": expression},
|
||||||
|
content_type="application/json",
|
||||||
|
HTTP_IDEMPOTENCY_KEY="api-game-second",
|
||||||
|
)
|
||||||
|
|
||||||
|
assert first_submit.status_code == 200
|
||||||
|
assert first_submit.json()["status"] == "active"
|
||||||
|
assert first_submit.json()["attempt"]["status"] == "completed"
|
||||||
|
assert second_submit.status_code == 200
|
||||||
|
assert second_submit.json()["status"] == "completed"
|
||||||
|
assert second_submit.json()["result"]["winner"] in {"self", "opponent", "draw"}
|
||||||
|
|||||||
@@ -5,10 +5,12 @@ from django.utils import timezone
|
|||||||
from rest_framework.exceptions import ValidationError
|
from rest_framework.exceptions import ValidationError
|
||||||
|
|
||||||
from accounts.models import User
|
from accounts.models import User
|
||||||
|
from contest.game_services import submit_game
|
||||||
from contest.models import (
|
from contest.models import (
|
||||||
Contest,
|
Contest,
|
||||||
ContestAttempt,
|
ContestAttempt,
|
||||||
ContestQuestion,
|
ContestQuestion,
|
||||||
|
MathGameAttempt,
|
||||||
Question,
|
Question,
|
||||||
QuestionVersion,
|
QuestionVersion,
|
||||||
RatingHistory,
|
RatingHistory,
|
||||||
@@ -17,6 +19,7 @@ from contest.models import (
|
|||||||
from contest.services import (
|
from contest.services import (
|
||||||
cancel_waiting_match,
|
cancel_waiting_match,
|
||||||
create_challenge,
|
create_challenge,
|
||||||
|
finalize_game_match,
|
||||||
finalize_match,
|
finalize_match,
|
||||||
find_match,
|
find_match,
|
||||||
join_challenge,
|
join_challenge,
|
||||||
@@ -190,6 +193,21 @@ def test_find_match_同分玩家配对并由_finalize_match_唯一结算_rating(
|
|||||||
track=Question.Track.STANDARD,
|
track=Question.Track.STANDARD,
|
||||||
status=Contest.Status.PUBLISHED,
|
status=Contest.Status.PUBLISHED,
|
||||||
)
|
)
|
||||||
|
question = Question.objects.create(
|
||||||
|
slug="realtime-rating-question",
|
||||||
|
track=Question.Track.STANDARD,
|
||||||
|
)
|
||||||
|
version = QuestionVersion.objects.create(
|
||||||
|
question=question,
|
||||||
|
version=1,
|
||||||
|
prompt="1 + 1",
|
||||||
|
answer="2",
|
||||||
|
)
|
||||||
|
ContestQuestion.objects.create(
|
||||||
|
contest=contest,
|
||||||
|
question_version=version,
|
||||||
|
order=1,
|
||||||
|
)
|
||||||
|
|
||||||
waiting = find_match(first, contest)
|
waiting = find_match(first, contest)
|
||||||
active = find_match(second, contest)
|
active = find_match(second, contest)
|
||||||
@@ -360,3 +378,104 @@ def test_challenge_owner_可取消等待中的联机码(realtime_contest):
|
|||||||
),
|
),
|
||||||
waiting.challenge_code,
|
waiting.challenge_code,
|
||||||
)
|
)
|
||||||
|
|
||||||
|
|
||||||
|
@pytest.mark.django_db
|
||||||
|
def test_practice_attempt_从完整题池保存随机快照(user):
|
||||||
|
contest = Contest.objects.create(
|
||||||
|
slug="random-practice",
|
||||||
|
title="随机练习",
|
||||||
|
kind=Contest.Kind.PRACTICE,
|
||||||
|
track=Question.Track.STANDARD,
|
||||||
|
status=Contest.Status.PUBLISHED,
|
||||||
|
)
|
||||||
|
for index in range(12):
|
||||||
|
question = Question.objects.create(
|
||||||
|
slug=f"random-question-{index}",
|
||||||
|
track=Question.Track.STANDARD,
|
||||||
|
)
|
||||||
|
version = QuestionVersion.objects.create(
|
||||||
|
question=question,
|
||||||
|
version=1,
|
||||||
|
prompt=f"{index} + 1",
|
||||||
|
answer=str(index + 1),
|
||||||
|
)
|
||||||
|
ContestQuestion.objects.create(
|
||||||
|
contest=contest,
|
||||||
|
question_version=version,
|
||||||
|
order=index + 1,
|
||||||
|
)
|
||||||
|
|
||||||
|
payloads = [start_attempt(user, contest) for _ in range(8)]
|
||||||
|
snapshots = {
|
||||||
|
tuple(
|
||||||
|
ContestAttempt.objects.get(id=payload["attempt_id"]).question_order
|
||||||
|
)
|
||||||
|
for payload in payloads
|
||||||
|
}
|
||||||
|
|
||||||
|
assert all(len(payload["questions"]) == 8 for payload in payloads)
|
||||||
|
assert len(snapshots) > 1
|
||||||
|
|
||||||
|
|
||||||
|
@pytest.mark.django_db
|
||||||
|
def test_twenty_four_realtime_共享题面按完成时间结算_rating(realtime_contest):
|
||||||
|
first = User.objects.create_user(
|
||||||
|
username="game_match_one",
|
||||||
|
password="StrongPass_2026",
|
||||||
|
nickname="竞速玩家一",
|
||||||
|
)
|
||||||
|
second = User.objects.create_user(
|
||||||
|
username="game_match_two",
|
||||||
|
password="StrongPass_2026",
|
||||||
|
nickname="竞速玩家二",
|
||||||
|
)
|
||||||
|
waiting = create_challenge(
|
||||||
|
first,
|
||||||
|
realtime_contest,
|
||||||
|
RealtimeMatch.GameKind.TWENTY_FOUR,
|
||||||
|
)
|
||||||
|
match = join_challenge(second, waiting.challenge_code)
|
||||||
|
attempts = {
|
||||||
|
attempt.user_id: attempt for attempt in match.game_attempts.all()
|
||||||
|
}
|
||||||
|
first_attempt = attempts[first.id]
|
||||||
|
second_attempt = attempts[second.id]
|
||||||
|
assert first_attempt.puzzle == second_attempt.puzzle
|
||||||
|
assert first_attempt.solution == second_attempt.solution
|
||||||
|
|
||||||
|
solutions = {
|
||||||
|
(2, 3, 4, 9): "(2/3)*4*9",
|
||||||
|
(3, 5, 7, 13): "(7+5*13)/3",
|
||||||
|
(4, 7, 8, 8): "8*(4+7-8)",
|
||||||
|
}
|
||||||
|
expression = solutions[tuple(sorted(first_attempt.puzzle["numbers"]))]
|
||||||
|
MathGameAttempt.objects.filter(id=first_attempt.id).update(
|
||||||
|
started_at=timezone.now() - timedelta(seconds=2)
|
||||||
|
)
|
||||||
|
MathGameAttempt.objects.filter(id=second_attempt.id).update(
|
||||||
|
started_at=timezone.now() - timedelta(seconds=5)
|
||||||
|
)
|
||||||
|
submit_game(
|
||||||
|
first,
|
||||||
|
first_attempt.id,
|
||||||
|
{"expression": expression},
|
||||||
|
"game-race-first",
|
||||||
|
)
|
||||||
|
assert finalize_game_match(match.id).status == RealtimeMatch.Status.ACTIVE
|
||||||
|
submit_game(
|
||||||
|
second,
|
||||||
|
second_attempt.id,
|
||||||
|
{"expression": expression},
|
||||||
|
"game-race-second",
|
||||||
|
)
|
||||||
|
|
||||||
|
completed = finalize_game_match(match.id)
|
||||||
|
first.refresh_from_db()
|
||||||
|
second.refresh_from_db()
|
||||||
|
|
||||||
|
assert completed.status == RealtimeMatch.Status.COMPLETED
|
||||||
|
assert completed.winner_id == first.id
|
||||||
|
assert first.rating == 1016
|
||||||
|
assert second.rating == 984
|
||||||
|
assert RatingHistory.objects.filter(match=match).count() == 2
|
||||||
|
|||||||
@@ -8,9 +8,11 @@ from .models import Contest, ContestAttempt, MathGameAttempt, RealtimeMatch
|
|||||||
from .services import (
|
from .services import (
|
||||||
cancel_waiting_match,
|
cancel_waiting_match,
|
||||||
create_challenge,
|
create_challenge,
|
||||||
|
finalize_game_match,
|
||||||
find_match,
|
find_match,
|
||||||
join_challenge,
|
join_challenge,
|
||||||
match_payload,
|
match_payload,
|
||||||
|
notify_match_on_commit,
|
||||||
refresh_match_state,
|
refresh_match_state,
|
||||||
start_attempt,
|
start_attempt,
|
||||||
submit_attempt,
|
submit_attempt,
|
||||||
@@ -64,7 +66,11 @@ class AttemptSubmitView(APIView):
|
|||||||
class MatchmakingView(APIView):
|
class MatchmakingView(APIView):
|
||||||
def post(self, request, slug):
|
def post(self, request, slug):
|
||||||
contest = get_object_or_404(Contest, slug=slug)
|
contest = get_object_or_404(Contest, slug=slug)
|
||||||
match = find_match(request.user, contest)
|
match = find_match(
|
||||||
|
request.user,
|
||||||
|
contest,
|
||||||
|
request.data.get("game_kind", RealtimeMatch.GameKind.QUIZ),
|
||||||
|
)
|
||||||
return Response(match_payload(match, request.user), status=status.HTTP_202_ACCEPTED)
|
return Response(match_payload(match, request.user), status=status.HTTP_202_ACCEPTED)
|
||||||
|
|
||||||
|
|
||||||
@@ -83,7 +89,11 @@ class MatchStateView(APIView):
|
|||||||
class ChallengeCreateView(APIView):
|
class ChallengeCreateView(APIView):
|
||||||
def post(self, request, slug):
|
def post(self, request, slug):
|
||||||
contest = get_object_or_404(Contest, slug=slug)
|
contest = get_object_or_404(Contest, slug=slug)
|
||||||
match = create_challenge(request.user, contest)
|
match = create_challenge(
|
||||||
|
request.user,
|
||||||
|
contest,
|
||||||
|
request.data.get("game_kind", RealtimeMatch.GameKind.QUIZ),
|
||||||
|
)
|
||||||
return Response(match_payload(match, request.user), status=status.HTTP_201_CREATED)
|
return Response(match_payload(match, request.user), status=status.HTTP_201_CREATED)
|
||||||
|
|
||||||
|
|
||||||
@@ -158,19 +168,29 @@ class MathGameStartView(APIView):
|
|||||||
payload = start_game(
|
payload = start_game(
|
||||||
request.user,
|
request.user,
|
||||||
kind,
|
kind,
|
||||||
request.data.get("difficulty", MathGameAttempt.Difficulty.STANDARD),
|
MathGameAttempt.Difficulty.STANDARD,
|
||||||
)
|
)
|
||||||
return Response(payload, status=status.HTTP_201_CREATED)
|
return Response(payload, status=status.HTTP_201_CREATED)
|
||||||
|
|
||||||
|
|
||||||
class MathGameSubmitView(APIView):
|
class MathGameSubmitView(APIView):
|
||||||
def post(self, request, attempt_id):
|
def post(self, request, attempt_id):
|
||||||
|
attempt = get_object_or_404(
|
||||||
|
MathGameAttempt,
|
||||||
|
id=attempt_id,
|
||||||
|
user=request.user,
|
||||||
|
)
|
||||||
payload = submit_game(
|
payload = submit_game(
|
||||||
request.user,
|
request.user,
|
||||||
attempt_id,
|
attempt_id,
|
||||||
request.data,
|
request.data,
|
||||||
request.headers.get("Idempotency-Key"),
|
request.headers.get("Idempotency-Key"),
|
||||||
)
|
)
|
||||||
|
if attempt.match_id:
|
||||||
|
match = finalize_game_match(attempt.match_id)
|
||||||
|
if match.status != RealtimeMatch.Status.COMPLETED:
|
||||||
|
notify_match_on_commit(match.id, "submitted")
|
||||||
|
return Response(match_payload(match, request.user))
|
||||||
return Response(payload)
|
return Response(payload)
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -132,6 +132,10 @@ button { color: inherit; }
|
|||||||
.track-switch { display: flex; gap: 5px; margin-bottom: 22px; }
|
.track-switch { display: flex; gap: 5px; margin-bottom: 22px; }
|
||||||
.track-switch button { border: 1px solid var(--line); padding: 9px 18px; border-radius: 99px; background: transparent; cursor: pointer; }
|
.track-switch button { border: 1px solid var(--line); padding: 9px 18px; border-radius: 99px; background: transparent; cursor: pointer; }
|
||||||
.track-switch button.active { background: var(--ink); color: white; }
|
.track-switch button.active { background: var(--ink); color: white; }
|
||||||
|
.match-mode-switch { display: grid; grid-template-columns: repeat(3, 1fr); gap: 10px; margin-bottom: 22px; }
|
||||||
|
.match-mode-switch button { border: 1px solid var(--line); border-radius: 14px; padding: 15px 17px; background: rgba(255,255,252,.75); text-align: left; cursor: pointer; }
|
||||||
|
.match-mode-switch b, .match-mode-switch small { display: block; }.match-mode-switch small { margin-top: 5px; color: var(--muted); }
|
||||||
|
.match-mode-switch button.active { border-color: var(--green); background: var(--ink); color: white; }.match-mode-switch button.active small { color: #b9c2bc; }
|
||||||
.challenge-panel { display: grid; grid-template-columns: minmax(0, 1fr) minmax(380px, .9fr); gap: 24px; align-items: center; margin-bottom: 22px; padding: 24px 26px; border: 1px solid var(--line); border-radius: 18px; background: linear-gradient(120deg, rgba(25,101,72,.07), rgba(204,232,91,.12)); }.challenge-panel h2 { margin: 7px 0 6px; font: 27px Georgia, serif; }.challenge-panel p { margin: 0; color: var(--muted); font-size: 12px; line-height: 1.7; }.challenge-actions { display: grid; gap: 9px; }.challenge-actions > .primary-button { width: 100%; }.challenge-actions form { display: grid; grid-template-columns: 1fr auto; gap: 8px; }.challenge-actions input { min-width: 0; border: 1px solid var(--line); border-radius: 10px; padding: 12px 14px; background: white; text-transform: uppercase; letter-spacing: .18em; font-weight: 700; }.challenge-actions .dark-button { width: auto; margin: 0; white-space: nowrap; }
|
.challenge-panel { display: grid; grid-template-columns: minmax(0, 1fr) minmax(380px, .9fr); gap: 24px; align-items: center; margin-bottom: 22px; padding: 24px 26px; border: 1px solid var(--line); border-radius: 18px; background: linear-gradient(120deg, rgba(25,101,72,.07), rgba(204,232,91,.12)); }.challenge-panel h2 { margin: 7px 0 6px; font: 27px Georgia, serif; }.challenge-panel p { margin: 0; color: var(--muted); font-size: 12px; line-height: 1.7; }.challenge-actions { display: grid; gap: 9px; }.challenge-actions > .primary-button { width: 100%; }.challenge-actions form { display: grid; grid-template-columns: 1fr auto; gap: 8px; }.challenge-actions input { min-width: 0; border: 1px solid var(--line); border-radius: 10px; padding: 12px 14px; background: white; text-transform: uppercase; letter-spacing: .18em; font-weight: 700; }.challenge-actions .dark-button { width: auto; margin: 0; white-space: nowrap; }
|
||||||
.realtime-status-line { display: flex; justify-content: space-between; gap: 15px; margin: 10px 0 18px; color: var(--muted); font-size: 11px; }.realtime-status-line strong { color: var(--green); }
|
.realtime-status-line { display: flex; justify-content: space-between; gap: 15px; margin: 10px 0 18px; color: var(--muted); font-size: 11px; }.realtime-status-line strong { color: var(--green); }
|
||||||
.realtime-waiting { display: grid; justify-items: center; gap: 16px; padding: 35px 20px; border-radius: 18px; background: #eef1eb; text-align: center; }.realtime-waiting p { max-width: 480px; margin: 0; color: var(--muted); line-height: 1.7; }.realtime-pulse { width: 18px; height: 18px; border-radius: 50%; background: var(--green); box-shadow: 0 0 0 0 rgba(25,101,72,.35); animation: realtime-pulse 1.5s infinite; }.challenge-code { border: 1px dashed var(--green); border-radius: 14px; padding: 14px 24px; background: white; color: var(--green); font: 700 31px/1 "SFMono-Regular", Consolas, monospace; letter-spacing: .22em; cursor: pointer; }
|
.realtime-waiting { display: grid; justify-items: center; gap: 16px; padding: 35px 20px; border-radius: 18px; background: #eef1eb; text-align: center; }.realtime-waiting p { max-width: 480px; margin: 0; color: var(--muted); line-height: 1.7; }.realtime-pulse { width: 18px; height: 18px; border-radius: 50%; background: var(--green); box-shadow: 0 0 0 0 rgba(25,101,72,.35); animation: realtime-pulse 1.5s infinite; }.challenge-code { border: 1px dashed var(--green); border-radius: 14px; padding: 14px 24px; background: white; color: var(--green); font: 700 31px/1 "SFMono-Regular", Consolas, monospace; letter-spacing: .22em; cursor: pointer; }
|
||||||
@@ -150,7 +154,7 @@ button { color: inherit; }
|
|||||||
.game-card-top { display: flex; justify-content: space-between; align-items: start; }.game-card-top > span { display: grid; place-items: center; width: 58px; height: 58px; border-radius: 16px; background: var(--ink); color: var(--lime); font: 700 20px Georgia, serif; }.game-card-top small { color: var(--muted); }
|
.game-card-top { display: flex; justify-content: space-between; align-items: start; }.game-card-top > span { display: grid; place-items: center; width: 58px; height: 58px; border-radius: 16px; background: var(--ink); color: var(--lime); font: 700 20px Georgia, serif; }.game-card-top small { color: var(--muted); }
|
||||||
.game-card > b { margin-top: 24px; color: var(--green); font-size: 9px; letter-spacing: .18em; }.game-card h3 { margin: 8px 0; font: 28px Georgia, serif; }.game-card p { margin: 0; color: var(--muted); line-height: 1.7; }
|
.game-card > b { margin-top: 24px; color: var(--green); font-size: 9px; letter-spacing: .18em; }.game-card h3 { margin: 8px 0; font: 28px Georgia, serif; }.game-card p { margin: 0; color: var(--muted); line-height: 1.7; }
|
||||||
.game-card-controls { display: flex; gap: 10px; margin-top: auto; }.game-card-controls select { min-width: 100px; border: 1px solid var(--line); border-radius: 10px; padding: 11px; background: white; }.game-card-controls .primary-button { margin-left: auto; }
|
.game-card-controls { display: flex; gap: 10px; margin-top: auto; }.game-card-controls select { min-width: 100px; border: 1px solid var(--line); border-radius: 10px; padding: 11px; background: white; }.game-card-controls .primary-button { margin-left: auto; }
|
||||||
.twenty-four-numbers { display: grid; grid-template-columns: repeat(4, 1fr); gap: 12px; margin: 24px 0; }.twenty-four-numbers button { aspect-ratio: 1; border: 1px solid var(--line); border-radius: 18px; background: var(--ink); color: var(--lime); font: 36px Georgia, serif; cursor: pointer; }
|
.twenty-four-numbers { display: grid; grid-template-columns: repeat(4, 1fr); gap: 12px; margin: 24px 0; }.twenty-four-numbers button, .twenty-four-numbers > span { display: grid; place-items: center; aspect-ratio: 1; border: 1px solid var(--line); border-radius: 18px; background: var(--ink); color: var(--lime); font: 36px Georgia, serif; cursor: pointer; }
|
||||||
.twenty-four-form { display: grid; gap: 12px; }.game-keypad { display: grid; grid-template-columns: repeat(6, 1fr); gap: 8px; }.game-keypad button { border: 1px solid var(--line); border-radius: 9px; padding: 10px; background: white; cursor: pointer; }
|
.twenty-four-form { display: grid; gap: 12px; }.game-keypad { display: grid; grid-template-columns: repeat(6, 1fr); gap: 8px; }.game-keypad button { border: 1px solid var(--line); border-radius: 9px; padding: 10px; background: white; cursor: pointer; }
|
||||||
.sudoku-board { width: min(100%, 540px); margin: 22px auto; display: grid; grid-template-columns: repeat(9, 1fr); border: 3px solid var(--ink); background: var(--ink); gap: 1px; }
|
.sudoku-board { width: min(100%, 540px); margin: 22px auto; display: grid; grid-template-columns: repeat(9, 1fr); border: 3px solid var(--ink); background: var(--ink); gap: 1px; }
|
||||||
.sudoku-board input { width: 100%; min-width: 0; aspect-ratio: 1; border: 0; border-radius: 0; background: white; color: var(--green); text-align: center; font: 600 21px Georgia, serif; outline: 2px solid transparent; outline-offset: -2px; }
|
.sudoku-board input { width: 100%; min-width: 0; aspect-ratio: 1; border: 0; border-radius: 0; background: white; color: var(--green); text-align: center; font: 600 21px Georgia, serif; outline: 2px solid transparent; outline-offset: -2px; }
|
||||||
@@ -285,6 +289,7 @@ dialog::backdrop { background: rgba(17,25,20,.55); backdrop-filter: blur(5px); }
|
|||||||
.section-heading { display: block; }.section-heading p { margin-top: 12px; }.spirit-grid, .content-grid, .editor-shell, .metric-grid, .tool-grid, .symbol-grid, .video-grid, .graph-shell, .game-card-grid, .calc-result-grid { grid-template-columns: 1fr; }
|
.section-heading { display: block; }.section-heading p { margin-top: 12px; }.spirit-grid, .content-grid, .editor-shell, .metric-grid, .tool-grid, .symbol-grid, .video-grid, .graph-shell, .game-card-grid, .calc-result-grid { grid-template-columns: 1fr; }
|
||||||
.content-grid { gap: 11px; }.editor-shell { min-height: 700px; }.page-title { padding-top: 42px; }.page-title h1 { font-size: 45px; }
|
.content-grid { gap: 11px; }.editor-shell { min-height: 700px; }.page-title { padding-top: 42px; }.page-title h1 { font-size: 45px; }
|
||||||
.preview-pane { min-height: 320px; }.match-history-item { align-items: flex-start; flex-direction: column; }.match-history-item > div:last-child { text-align: left; }
|
.preview-pane { min-height: 320px; }.match-history-item { align-items: flex-start; flex-direction: column; }.match-history-item > div:last-child { text-align: left; }
|
||||||
|
.match-mode-switch { grid-template-columns: 1fr; }
|
||||||
.tool-card { min-height: 125px; }.workspace-heading, .map-heading { display: block; }.workspace-heading p { margin-top: 12px; }.tool-workspace { padding: 16px; }.calculator-controls { grid-template-columns: 1fr 1fr; }.calculator-display { min-height: 120px; padding: 18px; }.calculator-display output { font-size: 34px; }.calc-examples .primary-button { width: 100%; margin-left: 0; }.drawing-toolbar { align-items: stretch; }.drawing-toolbar .primary-button { width: 100%; margin-left: 0; }.canvas-stage canvas { width: 100%; min-width: 0; }
|
.tool-card { min-height: 125px; }.workspace-heading, .map-heading { display: block; }.workspace-heading p { margin-top: 12px; }.tool-workspace { padding: 16px; }.calculator-controls { grid-template-columns: 1fr 1fr; }.calculator-display { min-height: 120px; padding: 18px; }.calculator-display output { font-size: 34px; }.calc-examples .primary-button { width: 100%; margin-left: 0; }.drawing-toolbar { align-items: stretch; }.drawing-toolbar .primary-button { width: 100%; margin-left: 0; }.canvas-stage canvas { width: 100%; min-width: 0; }
|
||||||
.math-games-section { margin-top: 45px; }.game-card { min-height: 260px; padding: 21px; }.game-card-controls { align-items: stretch; }.game-card-controls .primary-button { flex: 1; }.twenty-four-numbers { gap: 7px; }.twenty-four-numbers button { border-radius: 13px; font-size: 28px; }.sudoku-board input { font-size: clamp(13px, 4.5vw, 20px); }.sudoku-actions { display: grid; grid-template-columns: 1fr 1fr; }.game-keypad { gap: 5px; }
|
.math-games-section { margin-top: 45px; }.game-card { min-height: 260px; padding: 21px; }.game-card-controls { align-items: stretch; }.game-card-controls .primary-button { flex: 1; }.twenty-four-numbers { gap: 7px; }.twenty-four-numbers button { border-radius: 13px; font-size: 28px; }.sudoku-board input { font-size: clamp(13px, 4.5vw, 20px); }.sudoku-actions { display: grid; grid-template-columns: 1fr 1fr; }.game-keypad { gap: 5px; }
|
||||||
.challenge-panel { grid-template-columns: 1fr; padding: 20px; }.challenge-actions form { grid-template-columns: 1fr; }.challenge-actions .dark-button { width: 100%; }.challenge-code { width: 100%; padding: 14px 10px; font-size: 27px; }.realtime-status-line { display: grid; }.realtime-progress-panel { grid-template-columns: 1fr 1fr; }
|
.challenge-panel { grid-template-columns: 1fr; padding: 20px; }.challenge-actions form { grid-template-columns: 1fr; }.challenge-actions .dark-button { width: 100%; }.challenge-code { width: 100%; padding: 14px 10px; font-size: 27px; }.realtime-status-line { display: grid; }.realtime-progress-panel { grid-template-columns: 1fr 1fr; }
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ const state = {
|
|||||||
user: null,
|
user: null,
|
||||||
stories: [],
|
stories: [],
|
||||||
contests: [],
|
contests: [],
|
||||||
track: "standard",
|
matchMode: "quiz",
|
||||||
videoCatalog: null,
|
videoCatalog: null,
|
||||||
videos: [],
|
videos: [],
|
||||||
videoAbility: "",
|
videoAbility: "",
|
||||||
@@ -446,12 +446,21 @@ async function loadContests() {
|
|||||||
|
|
||||||
function renderContests() {
|
function renderContests() {
|
||||||
const root = $("#contest-list");
|
const root = $("#contest-list");
|
||||||
const contests = state.contests.filter((contest) => contest.track === state.track);
|
const contests = ["realtime", "daily", "practice"]
|
||||||
|
.map((kind) => {
|
||||||
|
const candidates = state.contests.filter((contest) => contest.kind === kind);
|
||||||
|
return (
|
||||||
|
candidates.find((contest) => contest.track === "open") ||
|
||||||
|
candidates.find((contest) => contest.track === "standard") ||
|
||||||
|
candidates[0]
|
||||||
|
);
|
||||||
|
})
|
||||||
|
.filter(Boolean);
|
||||||
root.classList.remove("loading");
|
root.classList.remove("loading");
|
||||||
root.replaceChildren(...contests.map((contest) => card({
|
root.replaceChildren(...contests.map((contest) => card({
|
||||||
meta: contest.kind === "realtime" ? "实时竞技" : contest.kind === "daily" ? "今日挑战" : "自由练习",
|
meta: contest.kind === "realtime" ? "实时竞技" : contest.kind === "daily" ? "今日挑战" : "自由练习",
|
||||||
title: contest.title,
|
title: contest.title.replace(/^(入门|标准|进阶)/, ""),
|
||||||
body: contest.kind === "realtime" ? "Rating 匹配,同题序列,服务端计时和唯一结算。" : "完成整组题目,正式答案只在提交后显示。",
|
body: contest.kind === "realtime" ? "统一玩家池,支持口算、数独与 24 点,服务端计时和 Rating 结算。" : "每次随机抽取题目,正式答案只在提交后显示。",
|
||||||
foot: `${contest.duration_seconds} 秒`,
|
foot: `${contest.duration_seconds} 秒`,
|
||||||
action: contest.kind === "realtime" ? "开始匹配 →" : "开始答题 →",
|
action: contest.kind === "realtime" ? "开始匹配 →" : "开始答题 →",
|
||||||
onClick: () => beginContest(contest),
|
onClick: () => beginContest(contest),
|
||||||
@@ -827,7 +836,7 @@ async function loadProfile() {
|
|||||||
profile.recent_games.forEach((game) => {
|
profile.recent_games.forEach((game) => {
|
||||||
const item = document.createElement("div");
|
const item = document.createElement("div");
|
||||||
const name = document.createElement("b");
|
const name = document.createElement("b");
|
||||||
name.textContent = `${game.label} · ${game.difficulty}`;
|
name.textContent = game.label;
|
||||||
const detail = document.createElement("span");
|
const detail = document.createElement("span");
|
||||||
detail.textContent =
|
detail.textContent =
|
||||||
game.status === "completed"
|
game.status === "completed"
|
||||||
@@ -1255,10 +1264,13 @@ function bindUI() {
|
|||||||
$("#register-form").classList.toggle("hidden", button.dataset.authTab !== "register");
|
$("#register-form").classList.toggle("hidden", button.dataset.authTab !== "register");
|
||||||
$("#auth-error").textContent = "";
|
$("#auth-error").textContent = "";
|
||||||
}));
|
}));
|
||||||
$$("#track-switch button").forEach((button) => button.addEventListener("click", () => {
|
$$("#match-mode-switch button").forEach((button) => button.addEventListener("click", () => {
|
||||||
state.track = button.dataset.track;
|
state.matchMode = button.dataset.matchMode;
|
||||||
$$("#track-switch button").forEach((item) => item.classList.toggle("active", item === button));
|
$$("#match-mode-switch button").forEach((item) => {
|
||||||
renderContests();
|
item.classList.toggle("active", item === button);
|
||||||
|
});
|
||||||
|
const label = button.querySelector("b").textContent;
|
||||||
|
$("#challenge-create").textContent = `创建${label}约战`;
|
||||||
}));
|
}));
|
||||||
$("#login-form").addEventListener("submit", async (event) => {
|
$("#login-form").addEventListener("submit", async (event) => {
|
||||||
event.preventDefault();
|
event.preventDefault();
|
||||||
|
|||||||
@@ -14,23 +14,6 @@
|
|||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
function difficultySelect() {
|
|
||||||
const select = document.createElement("select");
|
|
||||||
select.className = "game-difficulty";
|
|
||||||
[
|
|
||||||
["easy", "入门"],
|
|
||||||
["standard", "标准"],
|
|
||||||
["hard", "进阶"],
|
|
||||||
].forEach(([value, label]) => {
|
|
||||||
const option = document.createElement("option");
|
|
||||||
option.value = value;
|
|
||||||
option.textContent = label;
|
|
||||||
if (value === "standard") option.selected = true;
|
|
||||||
select.append(option);
|
|
||||||
});
|
|
||||||
return select;
|
|
||||||
}
|
|
||||||
|
|
||||||
function gameCard(game) {
|
function gameCard(game) {
|
||||||
const meta = GAME_META[game.kind];
|
const meta = GAME_META[game.kind];
|
||||||
const article = document.createElement("article");
|
const article = document.createElement("article");
|
||||||
@@ -50,12 +33,11 @@
|
|||||||
summary.textContent = game.summary;
|
summary.textContent = game.summary;
|
||||||
const controls = document.createElement("div");
|
const controls = document.createElement("div");
|
||||||
controls.className = "game-card-controls";
|
controls.className = "game-card-controls";
|
||||||
const difficulty = difficultySelect();
|
|
||||||
const start = document.createElement("button");
|
const start = document.createElement("button");
|
||||||
start.className = "primary-button";
|
start.className = "primary-button";
|
||||||
start.textContent = meta.action;
|
start.textContent = meta.action;
|
||||||
start.addEventListener("click", () => startGame(game.kind, difficulty.value));
|
start.addEventListener("click", () => startGame(game.kind));
|
||||||
controls.append(difficulty, start);
|
controls.append(start);
|
||||||
article.append(top, kicker, title, summary, controls);
|
article.append(top, kicker, title, summary, controls);
|
||||||
return article;
|
return article;
|
||||||
}
|
}
|
||||||
@@ -70,12 +52,12 @@
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
async function startGame(kind, difficulty) {
|
async function startGame(kind) {
|
||||||
if (!requireAuth()) return;
|
if (!requireAuth()) return;
|
||||||
try {
|
try {
|
||||||
const attempt = await api(`contests/games/${kind}/start/`, {
|
const attempt = await api(`contests/games/${kind}/start/`, {
|
||||||
method: "POST",
|
method: "POST",
|
||||||
body: { difficulty },
|
body: {},
|
||||||
});
|
});
|
||||||
renderGame(attempt);
|
renderGame(attempt);
|
||||||
$game("#experience-dialog").showModal();
|
$game("#experience-dialog").showModal();
|
||||||
@@ -88,8 +70,7 @@
|
|||||||
const fragment = document.createDocumentFragment();
|
const fragment = document.createDocumentFragment();
|
||||||
const label = document.createElement("span");
|
const label = document.createElement("span");
|
||||||
label.className = "kicker";
|
label.className = "kicker";
|
||||||
label.textContent =
|
label.textContent = GAME_META[attempt.kind].kicker;
|
||||||
`${GAME_META[attempt.kind].kicker} · ${attempt.difficulty.toUpperCase()}`;
|
|
||||||
const title = document.createElement("h2");
|
const title = document.createElement("h2");
|
||||||
title.textContent = GAME_META[attempt.kind].title;
|
title.textContent = GAME_META[attempt.kind].title;
|
||||||
fragment.append(label, title);
|
fragment.append(label, title);
|
||||||
|
|||||||
+177
-31
@@ -7,6 +7,11 @@
|
|||||||
opponentProgress: 0,
|
opponentProgress: 0,
|
||||||
reconnectTimer: null,
|
reconnectTimer: null,
|
||||||
};
|
};
|
||||||
|
const GAME_LABELS = {
|
||||||
|
quiz: "口算竞速",
|
||||||
|
sudoku: "数独 Timerun",
|
||||||
|
twenty_four: "24 点竞速",
|
||||||
|
};
|
||||||
|
|
||||||
function stopTimers() {
|
function stopTimers() {
|
||||||
if (realtime.pollTimer) window.clearInterval(realtime.pollTimer);
|
if (realtime.pollTimer) window.clearInterval(realtime.pollTimer);
|
||||||
@@ -90,7 +95,7 @@
|
|||||||
match.opponent?.status &&
|
match.opponent?.status &&
|
||||||
match.opponent.status !== "active"
|
match.opponent.status !== "active"
|
||||||
) {
|
) {
|
||||||
realtime.opponentProgress = match.attempt?.questions.length || 0;
|
realtime.opponentProgress = matchProgressTotal(match);
|
||||||
updateProgressUI();
|
updateProgressUI();
|
||||||
updateConnectionStatus("对手已提交,完成后将立即结算");
|
updateConnectionStatus("对手已提交,完成后将立即结算");
|
||||||
}
|
}
|
||||||
@@ -130,7 +135,7 @@
|
|||||||
const label = document.createElement("span");
|
const label = document.createElement("span");
|
||||||
label.className = "kicker";
|
label.className = "kicker";
|
||||||
label.textContent =
|
label.textContent =
|
||||||
`${match.match_type === "challenge" ? "联机码约战" : "随机匹配"} · REALTIME`;
|
`${match.match_type === "challenge" ? "联机码约战" : "随机匹配"} · ${GAME_LABELS[match.game_kind] || "实时竞技"}`;
|
||||||
const title = document.createElement("h2");
|
const title = document.createElement("h2");
|
||||||
title.textContent = match.contest;
|
title.textContent = match.contest;
|
||||||
const status = document.createElement("div");
|
const status = document.createElement("div");
|
||||||
@@ -182,7 +187,7 @@
|
|||||||
message.textContent =
|
message.textContent =
|
||||||
match.match_type === "challenge"
|
match.match_type === "challenge"
|
||||||
? "把联机码发给朋友。对方加入后会自动开始,无需再次点击。"
|
? "把联机码发给朋友。对方加入后会自动开始,无需再次点击。"
|
||||||
: "正在寻找同赛道、相近 Rating 的玩家。";
|
: `正在寻找${GAME_LABELS[match.game_kind] || "同玩法"}对手。`;
|
||||||
panel.append(pulse, message);
|
panel.append(pulse, message);
|
||||||
if (match.challenge_code) {
|
if (match.challenge_code) {
|
||||||
const code = document.createElement("button");
|
const code = document.createElement("button");
|
||||||
@@ -217,30 +222,41 @@
|
|||||||
updateClock();
|
updateClock();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function matchProgressTotal(match) {
|
||||||
|
return (
|
||||||
|
match.game_kind === "sudoku"
|
||||||
|
? 81
|
||||||
|
: match.game_kind === "twenty_four"
|
||||||
|
? 1
|
||||||
|
: match.attempt?.questions.length || 0
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
function progressPanel(root, match) {
|
function progressPanel(root, match) {
|
||||||
|
const total = matchProgressTotal(match);
|
||||||
const panel = document.createElement("div");
|
const panel = document.createElement("div");
|
||||||
panel.className = "realtime-progress-panel";
|
panel.className = "realtime-progress-panel";
|
||||||
const self = document.createElement("div");
|
const self = document.createElement("div");
|
||||||
self.innerHTML = `<span>你</span><b id="self-progress">0 / ${match.attempt.questions.length}</b>`;
|
self.innerHTML = `<span>你</span><b id="self-progress">0 / ${total}</b>`;
|
||||||
const opponent = document.createElement("div");
|
const opponent = document.createElement("div");
|
||||||
opponent.innerHTML =
|
opponent.innerHTML =
|
||||||
`<span>${match.opponent?.nickname || "对手"}</span>` +
|
`<span>${match.opponent?.nickname || "对手"}</span>` +
|
||||||
`<b id="opponent-progress">${realtime.opponentProgress} / ${match.attempt.questions.length}</b>`;
|
`<b id="opponent-progress">${realtime.opponentProgress} / ${total}</b>`;
|
||||||
panel.append(self, opponent);
|
panel.append(self, opponent);
|
||||||
root.append(panel);
|
root.append(panel);
|
||||||
}
|
}
|
||||||
|
|
||||||
function updateProgressUI(selfCount) {
|
function updateProgressUI(selfCount) {
|
||||||
|
const total = matchProgressTotal(realtime.match);
|
||||||
if (Number.isInteger(selfCount)) {
|
if (Number.isInteger(selfCount)) {
|
||||||
const self = document.querySelector("#self-progress");
|
const self = document.querySelector("#self-progress");
|
||||||
if (self && realtime.match?.attempt) {
|
if (self && realtime.match?.attempt) {
|
||||||
self.textContent = `${selfCount} / ${realtime.match.attempt.questions.length}`;
|
self.textContent = `${selfCount} / ${total}`;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
const opponent = document.querySelector("#opponent-progress");
|
const opponent = document.querySelector("#opponent-progress");
|
||||||
if (opponent && realtime.match?.attempt) {
|
if (opponent && realtime.match?.attempt) {
|
||||||
opponent.textContent =
|
opponent.textContent = `${realtime.opponentProgress} / ${total}`;
|
||||||
`${realtime.opponentProgress} / ${realtime.match.attempt.questions.length}`;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -252,6 +268,109 @@
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
async function submitRealtimeGame(attempt, payload) {
|
||||||
|
realtime.match = await api(
|
||||||
|
`contests/games/attempts/${attempt.attempt_id}/submit/`,
|
||||||
|
{
|
||||||
|
method: "POST",
|
||||||
|
headers: { "Idempotency-Key": createIdempotencyKey() },
|
||||||
|
body: payload,
|
||||||
|
},
|
||||||
|
);
|
||||||
|
renderMatch();
|
||||||
|
}
|
||||||
|
|
||||||
|
function renderTwentyFourGame(root, match) {
|
||||||
|
const attempt = match.attempt;
|
||||||
|
const numbers = document.createElement("div");
|
||||||
|
numbers.className = "twenty-four-numbers";
|
||||||
|
attempt.puzzle.numbers.forEach((number) => {
|
||||||
|
const tile = document.createElement("span");
|
||||||
|
tile.textContent = number;
|
||||||
|
numbers.append(tile);
|
||||||
|
});
|
||||||
|
const form = document.createElement("form");
|
||||||
|
form.className = "twenty-four-form";
|
||||||
|
const input = document.createElement("input");
|
||||||
|
input.className = "formula-input";
|
||||||
|
input.placeholder = "四个数字各用一次,例如:6/(1-3/4)";
|
||||||
|
input.autocomplete = "off";
|
||||||
|
input.addEventListener("input", () => {
|
||||||
|
sendProgress(input.value.trim() ? 1 : 0);
|
||||||
|
updateProgressUI(input.value.trim() ? 1 : 0);
|
||||||
|
});
|
||||||
|
const error = document.createElement("p");
|
||||||
|
error.className = "form-error";
|
||||||
|
const submit = document.createElement("button");
|
||||||
|
submit.className = "primary-button";
|
||||||
|
submit.type = "submit";
|
||||||
|
submit.textContent = "验证并锁定答案";
|
||||||
|
form.append(input, error, submit);
|
||||||
|
form.addEventListener("submit", async (event) => {
|
||||||
|
event.preventDefault();
|
||||||
|
submit.disabled = true;
|
||||||
|
error.textContent = "";
|
||||||
|
try {
|
||||||
|
await submitRealtimeGame(attempt, { expression: input.value });
|
||||||
|
} catch (requestError) {
|
||||||
|
error.textContent = requestError.message;
|
||||||
|
submit.disabled = false;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
root.append(numbers, form);
|
||||||
|
}
|
||||||
|
|
||||||
|
function renderSudokuGame(root, match) {
|
||||||
|
const attempt = match.attempt;
|
||||||
|
const board = document.createElement("div");
|
||||||
|
board.className = "sudoku-board";
|
||||||
|
attempt.puzzle.grid.forEach((rowValues, row) => {
|
||||||
|
rowValues.forEach((givenValue, column) => {
|
||||||
|
const input = document.createElement("input");
|
||||||
|
input.inputMode = "numeric";
|
||||||
|
input.pattern = "[1-9]";
|
||||||
|
input.maxLength = 1;
|
||||||
|
input.dataset.row = row;
|
||||||
|
input.dataset.column = column;
|
||||||
|
input.value = givenValue || "";
|
||||||
|
input.readOnly = Boolean(givenValue);
|
||||||
|
input.className = givenValue ? "given" : "";
|
||||||
|
input.setAttribute("aria-label", `第 ${row + 1} 行第 ${column + 1} 列`);
|
||||||
|
input.addEventListener("input", () => {
|
||||||
|
input.value = input.value.replace(/[^1-9]/g, "").slice(0, 1);
|
||||||
|
const count = [...board.querySelectorAll("input")].filter(
|
||||||
|
(item) => item.value
|
||||||
|
).length;
|
||||||
|
sendProgress(count);
|
||||||
|
updateProgressUI(count);
|
||||||
|
});
|
||||||
|
board.append(input);
|
||||||
|
});
|
||||||
|
});
|
||||||
|
const error = document.createElement("p");
|
||||||
|
error.className = "form-error";
|
||||||
|
const submit = document.createElement("button");
|
||||||
|
submit.className = "primary-button";
|
||||||
|
submit.type = "button";
|
||||||
|
submit.textContent = "检查并锁定数独";
|
||||||
|
submit.addEventListener("click", async () => {
|
||||||
|
submit.disabled = true;
|
||||||
|
error.textContent = "";
|
||||||
|
const grid = Array.from({ length: 9 }, () => Array(9).fill(0));
|
||||||
|
board.querySelectorAll("input").forEach((input) => {
|
||||||
|
grid[Number(input.dataset.row)][Number(input.dataset.column)] =
|
||||||
|
Number(input.value || 0);
|
||||||
|
});
|
||||||
|
try {
|
||||||
|
await submitRealtimeGame(attempt, { grid });
|
||||||
|
} catch (requestError) {
|
||||||
|
error.textContent = requestError.message;
|
||||||
|
submit.disabled = false;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
root.append(board, error, submit);
|
||||||
|
}
|
||||||
|
|
||||||
function renderActive(root, match) {
|
function renderActive(root, match) {
|
||||||
progressPanel(root, match);
|
progressPanel(root, match);
|
||||||
const attempt = match.attempt;
|
const attempt = match.attempt;
|
||||||
@@ -264,6 +383,16 @@
|
|||||||
updateClock();
|
updateClock();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
if (match.game_kind === "twenty_four") {
|
||||||
|
renderTwentyFourGame(root, match);
|
||||||
|
updateClock();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (match.game_kind === "sudoku") {
|
||||||
|
renderSudokuGame(root, match);
|
||||||
|
updateClock();
|
||||||
|
return;
|
||||||
|
}
|
||||||
const form = document.createElement("form");
|
const form = document.createElement("form");
|
||||||
form.className = "choice-list realtime-answer-form";
|
form.className = "choice-list realtime-answer-form";
|
||||||
attempt.questions.forEach((question) => {
|
attempt.questions.forEach((question) => {
|
||||||
@@ -328,7 +457,15 @@
|
|||||||
: "平局";
|
: "平局";
|
||||||
const score = document.createElement("p");
|
const score = document.createElement("p");
|
||||||
score.textContent =
|
score.textContent =
|
||||||
`你 ${match.attempt.score} 分 · ${match.opponent.score} 分 ${match.opponent.nickname}`;
|
match.game_kind === "quiz"
|
||||||
|
? `你 ${match.attempt.score} 分 · ${match.opponent.score} 分 ${match.opponent.nickname}`
|
||||||
|
: `${GAME_LABELS[match.game_kind]} · ${
|
||||||
|
match.attempt.status === "completed" ? "你已完成" : "你未完成"
|
||||||
|
} · ${
|
||||||
|
match.opponent.status === "completed"
|
||||||
|
? `${match.opponent.nickname} 已完成`
|
||||||
|
: `${match.opponent.nickname} 未完成`
|
||||||
|
}`;
|
||||||
const timeLine = document.createElement("p");
|
const timeLine = document.createElement("p");
|
||||||
timeLine.className = "realtime-time-line";
|
timeLine.className = "realtime-time-line";
|
||||||
const selfMs = match.attempt.duration_ms || 0;
|
const selfMs = match.attempt.duration_ms || 0;
|
||||||
@@ -336,7 +473,11 @@
|
|||||||
const selfSec = (selfMs / 1000).toFixed(1);
|
const selfSec = (selfMs / 1000).toFixed(1);
|
||||||
const opponentSec = (opponentMs / 1000).toFixed(1);
|
const opponentSec = (opponentMs / 1000).toFixed(1);
|
||||||
timeLine.textContent = `你 ${selfSec}s · ${match.opponent.nickname} ${opponentSec}s`;
|
timeLine.textContent = `你 ${selfSec}s · ${match.opponent.nickname} ${opponentSec}s`;
|
||||||
if (match.attempt.score === match.opponent.score && match.result.winner !== "draw") {
|
if (
|
||||||
|
match.result.winner !== "draw" &&
|
||||||
|
(match.game_kind !== "quiz" ||
|
||||||
|
match.attempt.score === match.opponent.score)
|
||||||
|
) {
|
||||||
const faster = selfMs < opponentMs ? "你" : match.opponent.nickname;
|
const faster = selfMs < opponentMs ? "你" : match.opponent.nickname;
|
||||||
const tiebreak = document.createElement("small");
|
const tiebreak = document.createElement("small");
|
||||||
tiebreak.className = "realtime-tiebreak";
|
tiebreak.className = "realtime-tiebreak";
|
||||||
@@ -356,22 +497,24 @@
|
|||||||
}
|
}
|
||||||
loadUser();
|
loadUser();
|
||||||
|
|
||||||
const review = document.createElement("div");
|
if (match.game_kind === "quiz") {
|
||||||
review.className = "realtime-review";
|
const review = document.createElement("div");
|
||||||
match.attempt.questions.forEach((question) => {
|
review.className = "realtime-review";
|
||||||
const item = document.createElement("article");
|
match.attempt.questions.forEach((question) => {
|
||||||
const title = document.createElement("b");
|
const item = document.createElement("article");
|
||||||
title.textContent = `${question.order}. ${question.prompt}`;
|
const title = document.createElement("b");
|
||||||
const answer = document.createElement("p");
|
title.textContent = `${question.order}. ${question.prompt}`;
|
||||||
answer.textContent =
|
const answer = document.createElement("p");
|
||||||
`你的答案:${question.submitted_answer || "未作答"} · 正确答案:${question.correct_answer}`;
|
answer.textContent =
|
||||||
const explanation = document.createElement("small");
|
`你的答案:${question.submitted_answer || "未作答"} · 正确答案:${question.correct_answer}`;
|
||||||
explanation.textContent = question.explanation || "";
|
const explanation = document.createElement("small");
|
||||||
item.className = question.is_correct ? "correct" : "incorrect";
|
explanation.textContent = question.explanation || "";
|
||||||
item.append(title, answer, explanation);
|
item.className = question.is_correct ? "correct" : "incorrect";
|
||||||
review.append(item);
|
item.append(title, answer, explanation);
|
||||||
});
|
review.append(item);
|
||||||
root.append(review);
|
});
|
||||||
|
root.append(review);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
function renderMatch() {
|
function renderMatch() {
|
||||||
@@ -391,15 +534,18 @@
|
|||||||
}
|
}
|
||||||
|
|
||||||
function currentRealtimeContest() {
|
function currentRealtimeContest() {
|
||||||
return state.contests.find(
|
const contests = state.contests.filter((contest) => contest.kind === "realtime");
|
||||||
(contest) => contest.kind === "realtime" && contest.track === state.track
|
return (
|
||||||
|
contests.find((contest) => contest.track === "open") ||
|
||||||
|
contests.find((contest) => contest.track === "standard") ||
|
||||||
|
contests[0]
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
async function startRandom(contest) {
|
async function startRandom(contest) {
|
||||||
const match = await api(`contests/${contest.slug}/matchmaking/`, {
|
const match = await api(`contests/${contest.slug}/matchmaking/`, {
|
||||||
method: "POST",
|
method: "POST",
|
||||||
body: {},
|
body: { game_kind: state.matchMode },
|
||||||
});
|
});
|
||||||
openMatch(match);
|
openMatch(match);
|
||||||
}
|
}
|
||||||
@@ -408,13 +554,13 @@
|
|||||||
if (!requireAuth()) return;
|
if (!requireAuth()) return;
|
||||||
const contest = currentRealtimeContest();
|
const contest = currentRealtimeContest();
|
||||||
if (!contest) {
|
if (!contest) {
|
||||||
showToast("当前赛道没有可用的实时比赛");
|
showToast("当前没有可用的实时比赛");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
try {
|
try {
|
||||||
const match = await api(`contests/${contest.slug}/challenges/`, {
|
const match = await api(`contests/${contest.slug}/challenges/`, {
|
||||||
method: "POST",
|
method: "POST",
|
||||||
body: {},
|
body: { game_kind: state.matchMode },
|
||||||
});
|
});
|
||||||
openMatch(match);
|
openMatch(match);
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
|
|||||||
@@ -175,9 +175,11 @@
|
|||||||
</section>
|
</section>
|
||||||
|
|
||||||
<section class="view" id="view-contest">
|
<section class="view" id="view-contest">
|
||||||
<div class="page-title"><span class="kicker">CONTEST ARENA</span><h1>比赛</h1><p>实时 1v1、今日挑战和单人闯关,按水平赛道独立计算。</p></div>
|
<div class="page-title"><span class="kicker">CONTEST ARENA</span><h1>比赛</h1><p>不再按难度拆分玩家池。选择玩法后即可随机匹配或用联机码约战。</p></div>
|
||||||
<div class="track-switch" id="track-switch">
|
<div class="match-mode-switch" id="match-mode-switch" aria-label="实时比赛玩法">
|
||||||
<button class="active" data-track="standard">标准</button><button data-track="beginner">入门</button><button data-track="advanced">进阶</button>
|
<button class="active" data-match-mode="quiz"><b>口算竞速</b><small>同题抢分</small></button>
|
||||||
|
<button data-match-mode="sudoku"><b>数独 Timerun</b><small>正确完成者比时间</small></button>
|
||||||
|
<button data-match-mode="twenty_four"><b>24 点竞速</b><small>最先组出 24</small></button>
|
||||||
</div>
|
</div>
|
||||||
<section class="challenge-panel">
|
<section class="challenge-panel">
|
||||||
<div>
|
<div>
|
||||||
@@ -186,7 +188,7 @@
|
|||||||
<p>创建 6 位联机码发给朋友,或输入朋友的联机码加入同一场对局。</p>
|
<p>创建 6 位联机码发给朋友,或输入朋友的联机码加入同一场对局。</p>
|
||||||
</div>
|
</div>
|
||||||
<div class="challenge-actions">
|
<div class="challenge-actions">
|
||||||
<button id="challenge-create" class="primary-button">创建当前赛道约战</button>
|
<button id="challenge-create" class="primary-button">创建口算竞速约战</button>
|
||||||
<form id="challenge-join-form">
|
<form id="challenge-join-form">
|
||||||
<input id="challenge-code-input" maxlength="6" autocomplete="off" placeholder="输入 6 位联机码" aria-label="联机码">
|
<input id="challenge-code-input" maxlength="6" autocomplete="off" placeholder="输入 6 位联机码" aria-label="联机码">
|
||||||
<button class="dark-button" type="submit">加入约战</button>
|
<button class="dark-button" type="submit">加入约战</button>
|
||||||
|
|||||||
Reference in New Issue
Block a user