# L1 Raw Match Store L1 stores one complete 5E network capture per match without transforming its payload. ## Runtime Files - Database: `database/L1/L1.db` - Builder: `database/L1/L1_Builder.py` - Input: `output_arena//iframe_network.json` - Primary key: `raw_iframe_network.match_id` ## Commands ```bash make l1 make pipeline ``` Normal ingestion is incremental. `--force` re-reads every capture currently present in `output_arena`. `L1A.db` and the historical `database/L1A/L1A.sqlite` path are retired. L1B is reserved for a future demo-parser source and is not part of the runtime pipeline.