L1 Raw Match Store
L1 stores one complete 5E network capture per match without transforming its payload.
Runtime Files
- Database:
database/L1/L1.db - Builder:
database/L1/L1_Builder.py - Input:
output_arena/<match_id>/iframe_network.json - Primary key:
raw_iframe_network.match_id
Commands
make l1
make pipeline
Normal ingestion is incremental. --force re-reads every capture currently
present in output_arena.
L1A.db and the historical database/L1A/L1A.sqlite path are retired. L1B is
reserved for a future demo-parser source and is not part of the runtime
pipeline.