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# Changelog
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## alpha 0.6.7.1015
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- Expand CS Major autochess content to 100+ player cards and an 18-coach
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metadata pool while keeping the opening coach draft to 10 visible choices.
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- Replace abstract training targets with real round-robin training rounds.
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Each round resolves participant-vs-participant or participant-vs-AI BO1
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scrims, then opens an operation window for D rolling, locking, lineup swaps,
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tactics, and readiness.
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- Replace fixed score bands with deterministic MR15 round simulation. Map
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scores now come from individual round outcomes, including 15-15 overtime,
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instead of direct mappings such as 16-6 or 16-9.
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- Add a 120+ line local narrative library for openings, streaks, pauses,
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clutches, economy beats, closes, training hooks, and media/sponsor
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challenges so match reports vary across maps.
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- Hide raw target/performance calculation text from training, match, and
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challenge reports while preserving structured battle facts in the archive.
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- Start drafted players as two-star素材 and rebalance roster completion toward
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low/mid-cost cards, leaving upgrades and synergies to the shop loop.
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## alpha 0.6.6.1015
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- Rebuild CS Major autochess around multi-message hosting: tournament
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