feat: add two-human AI autochess mode
check / local-gate (push) Failing after 50s

This commit is contained in:
JWeBot Contributors
2026-10-15 16:08:59 +08:00
parent e713ff369a
commit 9fff57134f
18 changed files with 228 additions and 41 deletions
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"""Behavioral coverage for the two-human plus two-AI test mode."""
from __future__ import annotations
import json
import tempfile
import unittest
from pathlib import Path
from test_jwebot_edge import MODULE, config
from jwebot_official_extensions import cs_autochess as AUTOCHESS
class Release065TwoHumanAiTests(unittest.TestCase):
def setUp(self):
self.temp = tempfile.TemporaryDirectory()
self.engine = MODULE.EdgeApplication(config(Path(self.temp.name)))
self.counter = 0
def tearDown(self):
self.engine.close()
self.temp.cleanup()
def command(self, question, *, sender="Alice", event_id=None):
self.counter += 1
return self.engine.local.handle(
{
"question": question,
"sender": sender,
"group_fingerprint": "group-a",
"event_id": event_id or f"two-ai-{self.counter}",
},
{},
)
def state(self):
row = self.engine.ledger.connection.execute(
"""
SELECT state_json FROM autochess_runs
WHERE group_fingerprint = 'group-a'
ORDER BY season_number DESC
LIMIT 1
"""
).fetchone()
self.assertIsNotNone(row)
return json.loads(row[0])
def test_two_humans_add_two_ai_and_use_four_seed_bracket(self):
self.command("/自走棋开始")
self.command("/自走棋报名", sender="Bob")
added = self.command("/自走棋加AI战队")
self.assertIn("AI 战队 A、AI 战队 B", added)
self.assertIn("第 3、4 种子", added)
self.assertIn("2 人+2 AI", added)
self.assertIn(
"已经锁定参赛名单",
self.command("/自走棋报名", sender="Carol"),
)
launch = self.command("/自走棋开赛")
state = self.state()
self.assertIn("2 人+2 AI 测试赛", launch)
self.assertEqual(state["ai_test_variant"], "two_plus_two")
self.assertEqual(
state["seed_order"][2:],
[
AUTOCHESS.AI_PERSON_KEY,
AUTOCHESS.AI_SECOND_PERSON_KEY,
],
)
self.assertEqual(
state["preparation_order"],
state["seed_order"][:2],
)
self.assertTrue(
state["players"][AUTOCHESS.AI_PERSON_KEY]["is_ai"]
)
self.assertTrue(
state["players"][AUTOCHESS.AI_SECOND_PERSON_KEY]["is_ai"]
)
semifinal = state["round_plan"][-2]
self.assertEqual(
semifinal["pairs"],
[
[state["seed_order"][0], state["seed_order"][3]],
[state["seed_order"][1], state["seed_order"][2]],
],
)
self.assertIn("到 bob 做准备了", self.command("/结束回合"))
self.assertIn(
"全员准备完毕",
self.command("/结束回合", sender="Bob"),
)
settled = self.command("/自走棋结算")
self.assertIn("AI 战队 A 自动运营", settled)
self.assertIn("AI 战队 B 自动运营", settled)
self.assertEqual(
self.engine.ledger.connection.execute(
"""
SELECT COUNT(*) FROM autochess_story_logs
WHERE story_type = 'ai_operation'
"""
).fetchone()[0],
2,
)
def test_add_two_ai_is_idempotent_and_cannot_be_repeated(self):
self.command("/自走棋开始")
self.command("/自走棋报名", sender="Bob")
first = self.command(
"/自走棋加AI战队",
event_id="same-add-two-ai",
)
replay = self.command(
"/自走棋加AI战队",
event_id="same-add-two-ai",
)
self.assertEqual(first, replay)
self.assertIn(
"已经加入",
self.command("/自走棋加AI战队"),
)
state = self.state()
self.assertEqual(
sum(
bool(player.get("is_ai"))
for player in state["players"].values()
),
2,
)
if __name__ == "__main__":
unittest.main()