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# Changelog
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## alpha 0.6.6.1015
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- Rebuild CS Major autochess around multi-message hosting: tournament
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welcomes, seed order, draft boards, status panels, training results, match
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reports, standings, brackets, and awards are emitted as separate bounded
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replies.
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- Replace instant full rosters with three draft rounds: round one selects from
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a fixed 10-coach pool, rounds two and three draft players, then each team is
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completed to five starters, one coach, and three bench slots.
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- Run the full event as training camp, BO3 single-round-robin group stage,
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one media/sponsor challenge after group round one or two, BO5 semifinals,
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BO5 final, and final awards.
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- Let readiness advance phases automatically. Group matches wait for all real
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players, while knockout matches only wait for real players still in the
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current pairing, so eliminated players are not prompted to prepare.
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- Add local multi-text reply support across the SDK, official extension
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adapter, Edge response contract, and recorder GUI sender while preserving
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single-message compatibility.
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## alpha 0.6.5.1015
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- Extend the AI test path for CS Major autochess to support two-human games:
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