3.0.2- rollback

This commit is contained in:
2026-01-29 12:18:05 +08:00
parent 066a0ce719
commit 3bb3d61c2e
8 changed files with 55 additions and 146 deletions

View File

@@ -299,27 +299,20 @@ def api_batch_stats():
# Use safe conversion with default 0 if None
# Force 0.0 if value is 0 or None to ensure JSON compatibility
radar = {
'AIM': float(f.get('score_aim') or 0.0),
'DEFENSE': float(f.get('score_defense') or 0.0),
'UTILITY': float(f.get('score_utility') or 0.0),
'CLUTCH': float(f.get('score_clutch') or 0.0),
'ECONOMY': float(f.get('score_economy') or 0.0),
'PACE': float(f.get('score_pace') or 0.0),
'PISTOL': float(f.get('score_pistol') or 0.0),
'STABILITY': float(f.get('score_stability') or 0.0)
'STA': float(f.get('score_sta') or 0.0),
'BAT': float(f.get('score_bat') or 0.0),
'HPS': float(f.get('score_hps') or 0.0),
'PTL': float(f.get('score_ptl') or 0.0),
'SIDE': float(f.get('score_tct') or 0.0),
'UTIL': float(f.get('score_util') or 0.0)
}
# 2. Basic Stats for Table
rating_val = f.get('core_avg_rating2')
if rating_val is None:
rating_val = f.get('core_avg_rating')
if rating_val is None:
rating_val = f.get('basic_avg_rating')
basic = {
'rating': float(rating_val or 0),
'kd': float(f.get('core_avg_kd') or f.get('basic_avg_kd') or 0),
'adr': float(f.get('core_avg_adr') or f.get('basic_avg_adr') or 0),
'kast': float(f.get('core_avg_kast') or f.get('basic_avg_kast') or 0),
'rating': float(f.get('basic_avg_rating') or 0),
'kd': float(f.get('basic_avg_kd') or 0),
'adr': float(f.get('basic_avg_adr') or 0),
'kast': float(f.get('basic_avg_kast') or 0),
'hs_rate': float(f.get('basic_headshot_rate') or 0),
'fk_rate': float(f.get('basic_first_kill_rate') or 0),
'matches': int(f.get('matches_played') or 0)

View File

@@ -27,7 +27,6 @@ def api_analyze():
total_kd = 0
total_adr = 0
count = 0
radar_vectors = []
for p in players:
p_dict = dict(p)
@@ -38,25 +37,10 @@ def api_analyze():
player_data.append(p_dict)
if stats:
rating_val = stats.get('core_avg_rating2')
if rating_val is None:
rating_val = stats.get('core_avg_rating')
if rating_val is None:
rating_val = stats.get('basic_avg_rating')
total_rating += rating_val or 0
total_kd += stats.get('core_avg_kd', stats.get('basic_avg_kd', 0)) or 0
total_adr += stats.get('core_avg_adr', stats.get('basic_avg_adr', 0)) or 0
total_rating += stats.get('basic_avg_rating', 0) or 0
total_kd += stats.get('basic_avg_kd', 0) or 0
total_adr += stats.get('basic_avg_adr', 0) or 0
count += 1
radar_vectors.append([
float(stats.get('score_aim') or 0),
float(stats.get('score_defense') or 0),
float(stats.get('score_utility') or 0),
float(stats.get('score_clutch') or 0),
float(stats.get('score_economy') or 0),
float(stats.get('score_pace') or 0),
float(stats.get('score_pistol') or 0),
float(stats.get('score_stability') or 0)
])
# 2. Shared Matches
shared_matches = StatsService.get_shared_matches(steam_ids)
@@ -69,23 +53,6 @@ def api_analyze():
'adr': total_adr / count if count else 0
}
chemistry = 0
if len(radar_vectors) >= 2:
def cosine_sim(a, b):
dot = sum(x * y for x, y in zip(a, b))
na = sum(x * x for x in a) ** 0.5
nb = sum(y * y for y in b) ** 0.5
if na == 0 or nb == 0:
return 0
return dot / (na * nb)
sims = []
for i in range(len(radar_vectors)):
for j in range(i + 1, len(radar_vectors)):
sims.append(cosine_sim(radar_vectors[i], radar_vectors[j]))
if sims:
chemistry = sum(sims) / len(sims) * 100
# 4. Map Stats Calculation
map_stats = {} # {map_name: {'count': 0, 'wins': 0}}
total_shared_matches = len(shared_matches)
@@ -118,8 +85,7 @@ def api_analyze():
'shared_matches': [dict(m) for m in shared_matches],
'avg_stats': avg_stats,
'map_stats': map_stats_list,
'total_shared_matches': total_shared_matches,
'chemistry': chemistry
'total_shared_matches': total_shared_matches
})
# API: Save Board

View File

@@ -78,12 +78,8 @@ class FeatureService:
}
for legacy_key, l3_key in alias_map.items():
legacy_val = f.get(legacy_key)
l3_val = f.get(l3_key)
if legacy_val is None and l3_val is not None:
f[legacy_key] = l3_val
elif l3_val is None and legacy_val is not None:
f[l3_key] = legacy_val
if legacy_key not in f or f.get(legacy_key) is None:
f[legacy_key] = f.get(l3_key)
if f.get("matches_played") is None:
f["matches_played"] = f.get("total_matches", 0) or 0

View File

@@ -733,19 +733,16 @@ class StatsService:
from web.services.feature_service import FeatureService
import json
# 1. Get Active Roster IDs
lineups = WebService.get_lineups()
active_roster_ids = []
target_steam_id = str(target_steam_id)
if lineups:
for lineup in lineups:
try:
raw_ids = json.loads(lineup.get('player_ids_json') or '[]')
roster_ids = [str(uid) for uid in raw_ids]
if target_steam_id in roster_ids:
active_roster_ids = roster_ids
break
except Exception:
continue
try:
raw_ids = json.loads(lineups[0]['player_ids_json'])
active_roster_ids = [str(uid) for uid in raw_ids]
except:
pass
if not active_roster_ids:
return None
@@ -755,8 +752,11 @@ class StatsService:
return None
stats_map = {str(row["steam_id_64"]): FeatureService._normalize_features(dict(row)) for row in rows}
target_steam_id = str(target_steam_id)
# If target not in map (e.g. no L3 data), try to add empty default
if target_steam_id not in stats_map:
return None
stats_map[target_steam_id] = {}
metrics = [
# TIER 1: CORE

View File

@@ -40,15 +40,15 @@
<!-- Mini Stats -->
<div class="grid grid-cols-3 gap-x-4 gap-y-2 text-xs text-gray-600 dark:text-gray-300 mb-4 w-full text-center">
<div>
<span class="block font-bold">{{ "%.2f"|format(player.core_avg_rating2 or player.core_avg_rating or 0) }}</span>
<span class="block font-bold">{{ "%.2f"|format(player.basic_avg_rating|default(0)) }}</span>
<span class="text-gray-400">Rating</span>
</div>
<div>
<span class="block font-bold">{{ "%.2f"|format(player.core_avg_kd or 0) }}</span>
<span class="block font-bold">{{ "%.2f"|format(player.basic_avg_kd|default(0)) }}</span>
<span class="text-gray-400">K/D</span>
</div>
<div>
<span class="block font-bold">{{ "%.1f"|format((player.core_avg_kast or 0) * 100) }}%</span>
<span class="block font-bold">{{ "%.1f"|format((player.basic_avg_kast|default(0)) * 100) }}%</span>
<span class="text-gray-400">KAST</span>
</div>
</div>

View File

@@ -338,10 +338,10 @@ function tacticsBoard() {
this.radarChart = new Chart(ctx, {
type: 'radar',
data: {
labels: ['枪法', '生存', '道具', '残局', '经济', '节奏', '手枪', '稳定'],
labels: ['RTG', 'K/D', 'KST', 'ADR', 'IMP', 'UTL'],
datasets: [{
label: 'Avg',
data: [0, 0, 0, 0, 0, 0, 0, 0],
data: [0, 0, 0, 0, 0, 0],
backgroundColor: 'rgba(139, 92, 246, 0.2)',
borderColor: 'rgba(139, 92, 246, 1)',
pointBackgroundColor: 'rgba(139, 92, 246, 1)',
@@ -354,7 +354,7 @@ function tacticsBoard() {
scales: {
r: {
beginAtZero: true,
max: 100,
max: 1.5,
grid: { color: 'rgba(156, 163, 175, 0.1)' },
angleLines: { color: 'rgba(156, 163, 175, 0.1)' },
pointLabels: { font: { size: 9 } },
@@ -368,22 +368,20 @@ function tacticsBoard() {
updateRadar() {
if (this.activePlayers.length === 0) {
this.radarChart.data.datasets[0].data = [0, 0, 0, 0, 0, 0, 0, 0];
this.radarChart.data.datasets[0].data = [0, 0, 0, 0, 0, 0];
this.radarChart.update();
return;
}
let totals = [0, 0, 0, 0, 0, 0, 0, 0];
let totals = [0, 0, 0, 0, 0, 0];
this.activePlayers.forEach(p => {
const s = p.stats || {};
totals[0] += s.score_aim || 0;
totals[1] += s.score_defense || 0;
totals[2] += s.score_utility || 0;
totals[3] += s.score_clutch || 0;
totals[4] += s.score_economy || 0;
totals[5] += s.score_pace || 0;
totals[6] += s.score_pistol || 0;
totals[7] += s.score_stability || 0;
totals[0] += s.basic_avg_rating || 0;
totals[1] += s.basic_avg_kd || 0;
totals[2] += s.basic_avg_kast || 0;
totals[3] += (s.basic_avg_adr || 0) / 100;
totals[4] += s.bat_avg_impact || 1.0;
totals[5] += s.util_usage_rate || 0.5;
});
const count = this.activePlayers.length;
@@ -395,4 +393,4 @@ function tacticsBoard() {
}
}
</script>
{% endblock %}
{% endblock %}

View File

@@ -120,7 +120,7 @@
<span class="text-sm font-bold truncate w-full text-center dark:text-white mb-1" x-text="p.username || p.name"></span>
<div class="px-2.5 py-1 bg-white dark:bg-slate-900 rounded-full text-xs text-gray-500 dark:text-gray-400 shadow-inner border border-gray-100 dark:border-slate-700">
Rating: <span class="font-bold text-yrtv-600" x-text="(p.stats?.core_avg_rating2 || p.stats?.core_avg_rating || p.stats?.basic_avg_rating || 0).toFixed(2)"></span>
Rating: <span class="font-bold text-yrtv-600" x-text="(p.stats?.basic_avg_rating || 0).toFixed(2)"></span>
</div>
</div>
</template>
@@ -149,15 +149,9 @@
<h4 class="font-bold text-xl text-gray-900 dark:text-white flex items-center gap-2">
<span>📈</span> 综合评分
</h4>
<div class="flex items-baseline gap-6">
<div class="flex items-baseline gap-2">
<span class="text-sm text-gray-500">Team Rating</span>
<span class="text-4xl font-black text-yrtv-600 tracking-tight" x-text="analysisResult.avg_stats.rating.toFixed(2)"></span>
</div>
<div class="flex items-baseline gap-2">
<span class="text-sm text-gray-500">Chemistry</span>
<span class="text-3xl font-black text-yrtv-600 tracking-tight" x-text="analysisResult.chemistry.toFixed(1)"></span>
</div>
<div class="flex items-baseline gap-2">
<span class="text-sm text-gray-500">Team Rating</span>
<span class="text-4xl font-black text-yrtv-600 tracking-tight" x-text="analysisResult.avg_stats.rating.toFixed(2)"></span>
</div>
</div>
@@ -532,10 +526,13 @@ function tacticsApp() {
// Unwrap proxy if needed
const rawData = JSON.parse(JSON.stringify(this.dataResult));
const radarKeys = ['AIM', 'DEFENSE', 'UTILITY', 'CLUTCH', 'ECONOMY', 'PACE', 'PISTOL', 'STABILITY'];
const datasets = rawData.map((p, idx) => {
const color = this.getPlayerColor(idx);
const d = radarKeys.map(k => (p.radar?.[k] || 0));
const d = [
p.radar.BAT || 0, p.radar.PTL || 0, p.radar.HPS || 0,
p.radar.SIDE || 0, p.radar.UTIL || 0, p.radar.STA || 0
];
return {
label: p.username,
data: d,
@@ -546,49 +543,12 @@ function tacticsApp() {
};
});
const valuesByDim = radarKeys.map(() => []);
rawData.forEach(p => {
radarKeys.forEach((k, i) => {
valuesByDim[i].push(Number(p.radar?.[k] || 0));
});
});
const avgVals = valuesByDim.map(arr => arr.length ? arr.reduce((a, b) => a + b, 0) / arr.length : 0);
const minVals = valuesByDim.map(arr => arr.length ? Math.min(...arr) : 0);
const maxVals = valuesByDim.map(arr => arr.length ? Math.max(...arr) : 0);
datasets.push({
label: 'Avg',
data: avgVals,
borderColor: '#64748b',
backgroundColor: 'rgba(100, 116, 139, 0.08)',
borderWidth: 2,
pointRadius: 0
});
datasets.push({
label: 'Max',
data: maxVals,
borderColor: '#16a34a',
backgroundColor: 'rgba(22, 163, 74, 0.05)',
borderWidth: 1,
borderDash: [4, 3],
pointRadius: 0
});
datasets.push({
label: 'Min',
data: minVals,
borderColor: '#dc2626',
backgroundColor: 'rgba(220, 38, 38, 0.05)',
borderWidth: 1,
borderDash: [4, 3],
pointRadius: 0
});
// Recreate Chart with Profile-aligned config
const ctx = canvas.getContext('2d');
this.radarChart = new Chart(ctx, {
type: 'radar',
data: {
labels: ['枪法 (Aim)', '生存 (Defense)', '道具 (Utility)', '残局 (Clutch)', '经济 (Economy)', '节奏 (Pace)', '手枪 (Pistol)', '稳定 (Stability)'],
labels: ['BAT (火力)', 'PTL (手枪)', 'HPS (抗压)', 'SIDE (阵营)', 'UTIL (道具)', 'STA (稳定)'],
datasets: datasets
},
options: {
@@ -635,7 +595,7 @@ function tacticsApp() {
this.radarChart = new Chart(ctx, {
type: 'radar',
data: {
labels: ['枪法 (Aim)', '生存 (Defense)', '道具 (Utility)', '残局 (Clutch)', '经济 (Economy)', '节奏 (Pace)', '手枪 (Pistol)', '稳定 (Stability)'],
labels: ['BAT (火力)', 'PTL (手枪)', 'HPS (抗压)', 'SIDE (阵营)', 'UTIL (道具)', 'STA (稳定)'],
datasets: []
},
options: {
@@ -817,4 +777,4 @@ function tacticsApp() {
}
}
</script>
{% endblock %}
{% endblock %}

View File

@@ -69,7 +69,7 @@
</div>
<!-- Stats Grid -->
<div class="grid grid-cols-3 gap-2 w-full text-center mb-auto">
<div class="grid grid-cols-2 gap-2 w-full text-center mb-auto">
<div class="bg-gray-50 dark:bg-slate-700 rounded p-1">
<div class="text-xs text-gray-400">Rating</div>
<div class="font-bold text-yrtv-600 dark:text-yrtv-400" x-text="(player.stats?.core_avg_rating || 0).toFixed(2)"></div>
@@ -78,10 +78,6 @@
<div class="text-xs text-gray-400">K/D</div>
<div class="font-bold" x-text="(player.stats?.core_avg_kd || 0).toFixed(2)"></div>
</div>
<div class="bg-gray-50 dark:bg-slate-700 rounded p-1">
<div class="text-xs text-gray-400">总评</div>
<div class="font-bold" x-text="(player.stats?.score_overall || 0).toFixed(1)"></div>
</div>
</div>
<!-- Actions -->