Files

294 lines
9.9 KiB
Python

from copy import deepcopy
from django.db import transaction
from django.utils import timezone
from rest_framework.exceptions import ValidationError
from .models import StoryChoice, StoryMark, StoryRun, StoryVersion
def score_mathbti(definition, answer_indexes):
questions = definition.get("questions", [])
if len(answer_indexes) != len(questions):
raise ValidationError({"answers": "答案数量与题目数量不一致"})
axis_scores = {axis["id"]: 0 for axis in definition.get("axes", [])}
for question, raw_index in zip(questions, answer_indexes):
try:
option_index = int(raw_index)
options = question["options"]
if option_index < 0 or option_index >= len(options):
raise IndexError
option = options[option_index]
except (IndexError, KeyError, TypeError, ValueError) as exc:
raise ValidationError({"answers": f"题目 {question.get('id')} 的答案无效"}) from exc
axis_scores[question["axis"]] += int(option["score"])
cutoff = int(definition.get("scoring", {}).get("cutoff", 4))
axis_order = definition.get("scoring", {}).get("axes", list(axis_scores))
identity_code = "".join("1" if axis_scores[axis] > cutoff else "0" for axis in axis_order)
return identity_code, axis_scores
def validate_story_content(content):
nodes = content.get("nodes")
start = content.get("start_node")
errors = []
if not isinstance(nodes, dict) or not nodes:
return ["nodes 必须是非空对象"]
if start not in nodes:
errors.append("start_node 不存在")
referenced = set()
mark_codes = {
item.get("code")
for item in content.get("mark_definitions", [])
if isinstance(item, dict)
}
for node_id, node in nodes.items():
if not isinstance(node.get("choices", []), list):
errors.append(f"{node_id}.choices 必须是数组")
continue
for choice in node.get("choices", []):
target = choice.get("next")
if not target:
errors.append(f"{node_id} 存在缺少 next 的选项")
elif target not in nodes:
errors.append(f"{node_id} 引用了不存在的节点 {target}")
else:
referenced.add(target)
required = choice.get("requires_marks", [])
if not isinstance(required, list) or any(
code not in mark_codes for code in required
):
errors.append(f"{node_id} 的印记条件无效")
effects = choice.get("effects", {})
if content.get("system_version") == "marks-v1" and any(
key not in {"marks", "easter_eggs"} for key in effects
):
errors.append(f"{node_id} 仍包含旧数值效果")
if start in nodes:
reachable = set()
pending = [start]
while pending:
node_id = pending.pop()
if node_id in reachable:
continue
reachable.add(node_id)
pending.extend(
choice.get("next")
for choice in nodes[node_id].get("choices", [])
if choice.get("next") in nodes
)
ending_rules = content.get("ending_rules", {})
if node_id == ending_rules.get("trigger_node"):
pending.extend(ending_rules.get("domains", {}).values())
unreachable = sorted(set(nodes) - reachable)
if unreachable:
errors.append(f"存在不可达节点: {', '.join(unreachable[:10])}")
return errors
def _merge_effects(state, effects):
result = deepcopy(state)
for key, value in effects.items():
if isinstance(value, dict):
result[key] = _merge_effects(result.get(key, {}), value)
elif isinstance(value, list):
current = result.get(key, [])
result[key] = list(dict.fromkeys([*current, *value]))
elif isinstance(value, (int, float)):
result[key] = result.get(key, 0) + value
else:
result[key] = value
return result
def _mark_lookup(content):
return {
item["code"]: item
for item in content.get("mark_definitions", [])
if isinstance(item, dict) and item.get("code")
}
def _refresh_mark_counts(state, content):
result = deepcopy(state)
lookup = _mark_lookup(content)
counts = {
domain: 0 for domain in content.get("domain_labels", {})
}
for code in result.get("marks", []):
mark = lookup.get(code)
if mark:
counts[mark["domain"]] = counts.get(mark["domain"], 0) + 1
result["mark_counts"] = counts
return result
def _available_choices(run, node):
marks = set(run.state.get("marks", []))
return [
choice
for choice in node.get("choices", [])
if set(choice.get("requires_marks", [])).issubset(marks)
]
def _resolve_ending(content, state, node_id):
rules = content.get("ending_rules", {})
if node_id != rules.get("trigger_node"):
return node_id
counts = state.get("mark_counts", {})
order = rules.get("tie_order", [])
domain = max(order, key=lambda item: counts.get(item, 0))
return rules.get("domains", {}).get(domain, node_id)
def _node_payload(run):
content = run.story_version.content
node = content["nodes"][run.current_node]
available_choices = _available_choices(run, node)
choices = [
{
"index": index,
"text": choice.get("text", ""),
"special": bool(choice.get("requires_marks")),
}
for index, choice in enumerate(available_choices)
]
chapter_code = node.get("chapter") or run.current_node.split("_", 1)[0]
chapter = content.get("chapters", {}).get(chapter_code, {})
collection = list(
StoryMark.objects.filter(
user=run.user,
story=run.story_version.story,
).values("code", "name", "domain", "acquired_at")
)
return {
"run_id": run.id,
"story": run.story_version.story.title,
"version": run.story_version.version,
"status": run.status,
"current_node": run.current_node,
"state": run.state,
"chapter": chapter,
"mark_definitions": content.get("mark_definitions", []),
"domain_labels": content.get("domain_labels", {}),
"collection": collection,
"node": {
"scene": node.get("scene", ""),
"character": node.get("character", ""),
"sprite": node.get("sprite", ""),
"choices": choices,
},
}
@transaction.atomic
def start_story(user, story):
version = (
StoryVersion.objects.select_related("story")
.filter(story=story, is_published=True)
.order_by("-version")
.first()
)
if version is None:
raise ValidationError("该人生尚未发布")
active = StoryRun.objects.filter(
user=user, story_version=version, status=StoryRun.Status.ACTIVE
).first()
if active:
return _node_payload(active)
run = StoryRun.objects.create(
user=user,
story_version=version,
current_node=version.content["start_node"],
state=(
_refresh_mark_counts({"marks": [], "easter_eggs": []}, version.content)
if version.content.get("system_version") == "marks-v1"
else {}
),
)
return _node_payload(run)
def get_run_payload(run):
return _node_payload(run)
@transaction.atomic
def make_choice(*, run_id, user, choice_index, idempotency_key=None):
run = (
StoryRun.objects.select_for_update()
.select_related("story_version__story")
.get(id=run_id, user=user)
)
if idempotency_key:
existing = StoryChoice.objects.filter(
run=run, idempotency_key=idempotency_key
).first()
if existing:
return _node_payload(run)
if run.status != StoryRun.Status.ACTIVE:
raise ValidationError("该人生已经结束")
node_id = run.current_node
content = run.story_version.content
node = content["nodes"][node_id]
choices = _available_choices(run, node)
try:
normalized_index = int(choice_index)
if normalized_index < 0 or normalized_index >= len(choices):
raise IndexError
choice = choices[normalized_index]
except (IndexError, TypeError, ValueError) as exc:
raise ValidationError({"choice_index": "选项不存在"}) from exc
sequence = run.choices.count() + 1
effects = choice.get("effects", {})
StoryChoice.objects.create(
run=run,
sequence=sequence,
idempotency_key=idempotency_key,
node_id=node_id,
choice_index=normalized_index,
choice_text=choice.get("text", ""),
effects=effects,
)
run.state = _merge_effects(run.state, effects)
if content.get("system_version") == "marks-v1":
run.state = _refresh_mark_counts(run.state, content)
mark_lookup = _mark_lookup(content)
for mark_code in effects.get("marks", []):
mark = mark_lookup.get(mark_code)
if mark:
StoryMark.objects.get_or_create(
user=user,
story=run.story_version.story,
code=mark_code,
defaults={
"source_run": run,
"name": mark["name"],
"domain": mark["domain"],
},
)
run.current_node = _resolve_ending(content, run.state, choice["next"])
next_node = content["nodes"][run.current_node]
if not next_node.get("choices"):
run.status = StoryRun.Status.COMPLETED
run.ending_code = run.current_node
run.completed_at = timezone.now()
run.save(
update_fields=[
"state",
"current_node",
"status",
"ending_code",
"completed_at",
"updated_at",
]
)
return _node_payload(run)