161 lines
6.9 KiB
Python
161 lines
6.9 KiB
Python
import re
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from pathlib import Path
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from django.conf import settings
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from django.core.management import call_command
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from django.test import override_settings
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STATIC_ROOT = Path(settings.BASE_DIR) / "static"
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def test_app_js_幂等键兼容非安全上下文():
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source = (STATIC_ROOT / "js" / "app.js").read_text(encoding="utf-8")
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assert "function createIdempotencyKey()" in source
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assert "crypto.randomUUID()" not in source
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assert source.count('"Idempotency-Key": createIdempotencyKey()') == 2
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def test_app_js_api_错误优先显示详情并输出安全诊断日志():
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source = (STATIC_ROOT / "js" / "app.js").read_text(encoding="utf-8")
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assert "function collectApiErrorMessages(" in source
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assert "const baseMessage = detailMessages.length" in source
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assert 'console.error("[Hulumath API]", {' in source
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assert "requestId: error.requestId" in source
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assert "error.details = details || null" in source
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assert "payload.error?.message || payload.detail ||" in source
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assert "payload.error?.message || payload.detail ||\n (details ?" not in source
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def test_app_css_答题提交按钮可见且长弹窗可滚动():
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source = (STATIC_ROOT / "css" / "app.css").read_text(encoding="utf-8")
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assert ".choice-list .primary-button" in source
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assert "background: var(--green); color: white; text-align: center" in source
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assert "max-height: calc(100dvh - 30px)" in source
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assert "overflow-y: auto" in source
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def test_admin_css_深色系统下仍保持完整浅色主题():
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source = (STATIC_ROOT / "admin" / "css" / "hulumath_admin.css").read_text(
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encoding="utf-8"
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)
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assert "color-scheme: light" in source
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assert "--body-fg: #17211b" in source
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assert "--body-bg: #f3f1e9" in source
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assert "--darkened-bg: #ebeae3" in source
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assert "background-color: #ffffff !important" in source
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assert ".theme-toggle" in source
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assert "display: none" in source
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def test_toolbox_and_games_资源入口与移动端触控样式存在():
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template = (settings.BASE_DIR / "templates" / "index.html").read_text(encoding="utf-8")
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toolbox = (STATIC_ROOT / "js" / "toolbox.js").read_text(encoding="utf-8")
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games = (STATIC_ROOT / "js" / "games.js").read_text(encoding="utf-8")
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styles = (STATIC_ROOT / "css" / "app.css").read_text(encoding="utf-8")
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assert "js/toolbox.js" in template
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assert "js/games.js" in template
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assert 'id="whiteboard-canvas"' in template
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assert 'id="geometry-canvas"' in template
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assert 'id="math-game-list"' in template
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assert "window.HuluToolbox" in toolbox
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assert "pointerdown" in toolbox
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assert "window.HuluGames" in games
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assert "sudoku-board" in games
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assert 'errorMessage.className = "form-error game-form-error"' in games
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assert "errorMessage.textContent = error.message" in games
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assert "touch-action: none" in styles
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assert ".calculator-controls [hidden]" in styles
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assert ".sudoku-board" in styles
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assert "@media (max-width: 700px)" in styles
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def test_latex_默认源码可渲染且_katex_静态资源完整():
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template = (settings.BASE_DIR / "templates" / "index.html").read_text(encoding="utf-8")
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app = (STATIC_ROOT / "js" / "app.js").read_text(encoding="utf-8")
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katex_root = STATIC_ROOT / "vendor" / "katex"
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katex_css = (katex_root / "katex.min.css").read_text(encoding="utf-8")
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font_paths = set(re.findall(r"url\(fonts/([^)]+)\)", katex_css))
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assert (
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'<textarea id="latex-source" spellcheck="false">'
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r"\int_{0}^{1} x^2\,dx = \frac{1}{3}</textarea>"
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) in template
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assert r"\\int_{0}^{1}" not in template
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assert "function normalizeLatexSource(source)" in app
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assert "globalThis.katex.render(normalized, target" in app
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assert "throwOnError: true" in app
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assert len(font_paths) == 60
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assert all((katex_root / "fonts" / path).is_file() for path in font_paths)
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assert (katex_root / "LICENSE.txt").is_file()
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def test_latex_长公式不会挤走保存按钮():
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styles = (STATIC_ROOT / "css" / "app.css").read_text(encoding="utf-8")
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assert "grid-template-rows: auto minmax(0, 1fr) auto" in styles
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assert "#latex-preview { align-self: center; width: 100%; min-width: 0" in styles
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assert ".preview-pane button { align-self: end; justify-self: end" in styles
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def test_rating_历史和登录后档案立即刷新():
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template = (settings.BASE_DIR / "templates" / "index.html").read_text(encoding="utf-8")
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app = (STATIC_ROOT / "js" / "app.js").read_text(encoding="utf-8")
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realtime = (STATIC_ROOT / "js" / "realtime.js").read_text(encoding="utf-8")
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assert 'id="home-match-history"' in template
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assert "function renderMatchHistory(root, matches)" in app
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assert "function loadHomeMatchHistory()" in app
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assert '$("#view-profile").classList.contains("active") ? loadProfile() : null' in app
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assert "state.user.rating = match.result.rating_after" in realtime
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assert "updateUserUI();" in realtime
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def test_production_manifest_可处理全部静态资源(tmp_path):
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storage = "whitenoise.storage.CompressedManifestStaticFilesStorage"
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with override_settings(
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STATIC_ROOT=tmp_path,
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STORAGES={
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"default": {"BACKEND": "django.core.files.storage.FileSystemStorage"},
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"staticfiles": {"BACKEND": storage},
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},
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):
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call_command("collectstatic", interactive=False, clear=True, verbosity=0)
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assert (tmp_path / "staticfiles.json").is_file()
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assert (tmp_path / "vendor" / "katex" / "katex.min.css").is_file()
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def test_realtime_match_联机码与_websocket_前端资源存在():
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template = (settings.BASE_DIR / "templates" / "index.html").read_text(encoding="utf-8")
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realtime = (STATIC_ROOT / "js" / "realtime.js").read_text(encoding="utf-8")
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styles = (STATIC_ROOT / "css" / "app.css").read_text(encoding="utf-8")
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assert 'id="challenge-create"' in template
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assert 'id="challenge-join-form"' in template
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assert template.count("js/realtime.js") == 1
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assert "new WebSocket" in realtime
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assert "setInterval(refreshMatch, 2000)" in realtime
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assert "Idempotency-Key" in realtime
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assert ".challenge-panel" in styles
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assert ".realtime-progress-panel" in styles
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def test_contest_统一玩家池并提供三种实时玩法():
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template = (settings.BASE_DIR / "templates" / "index.html").read_text(encoding="utf-8")
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app = (STATIC_ROOT / "js" / "app.js").read_text(encoding="utf-8")
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games = (STATIC_ROOT / "js" / "games.js").read_text(encoding="utf-8")
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realtime = (STATIC_ROOT / "js" / "realtime.js").read_text(encoding="utf-8")
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assert 'id="track-switch"' not in template
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assert 'data-match-mode="quiz"' in template
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assert 'data-match-mode="sudoku"' in template
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assert 'data-match-mode="twenty_four"' in template
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assert "state.matchMode = button.dataset.matchMode" in app
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assert "difficultySelect" not in games
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assert "body: { game_kind: state.matchMode }" in realtime
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