85 lines
4.5 KiB
Markdown
85 lines
4.5 KiB
Markdown
# Changelog
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## alpha 0.6.2.1015
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- Bound direct DeepSeek SSE reads to 30 seconds of total wall time in addition
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to the existing 18-second socket inactivity timeout.
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- Stop reading as soon as the SSE `[DONE]` marker arrives instead of waiting
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for the upstream connection to close.
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- Prevent a trickling or unfinished upstream response from occupying both
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generation workers for about 15 minutes and delaying later final replies.
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- Preserve fast ACK delivery, three-attempt retry behavior, two generation
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workers, and strict final-reply ordering.
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- Treat `/21点 开始 100` as a 100-coin stake and accept OCR forms with missing
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whitespace, such as `/21点开始100` and `/blackjackstart100`.
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- Keep blackjack play as explicit steps: start and deal first, then hit or
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stand in a separate command. Combined forms return this workflow without
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opening a game or deducting funds.
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- Prefix blackjack hands, status and settlement replies with the current
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group-scoped player's configured display label, such as `jacky:...`.
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## alpha 0.6.1.1015
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- Add three reviewed plugins: local context summaries for 100/200/300 messages,
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person and alias lookup, and single-player virtual coin games.
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- Provide corresponding Chinese and English commands, including `/context`,
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`/people`, `/person`, `/wallet`, `/draw`, `/lottery`, and `/blackjack`.
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- Grant each group-scoped person 1000 virtual coins once; persist account state,
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private blackjack decks, timeout/forfeit rules, and win/loss statistics.
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- Commit funds, game state and event replay responses in one SQLite transaction;
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retries never debit twice, and aliases share the canonical person's account.
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- Reconcile the message image after a two-second idle wait so a missed final
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XDamage notification does not strand an isolated message; drain buffered Xlib
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events before waiting on the socket. Preserve visual deduplication and guards.
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- Keep the generated feature list within the sender's 900-character boundary.
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- Document local extractive-summary coverage, OCR identity limitations,
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game payouts, persistence and rollback behavior.
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## alpha 0.6.0.1015
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- Replace repository-local and hardcoded deployment values with independent,
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profile-based configuration packages.
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- Add atomic config generation, activation, import, redacted/private export,
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schema validation, and migration of legacy environment/context material.
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- Move private person aliases, bot identity, debug sessions, incident reports,
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telemetry exports, and root-operation archives outside Git with strict
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permissions.
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- Remove fixed Steam rosters, aliases, display names, and SteamIDs from source.
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- Make `/steam` discover the configured account's public friend list at runtime.
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- Add `/steam时长 游戏名`, whitespace-free OCR forms, game-name fuzzy matching,
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bounded per-account playtime queries, privacy-state accounting, and caching.
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- Add `/steam时长 游戏名、玩家名` with exact, unique partial, and fuzzy persona
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matching while limiting game-library requests to the selected account.
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- Preserve optional group-person-to-SteamID mappings in private profiles,
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migrate legacy scoped rosters and aliases, and prefer that roster over public
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friend discovery.
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- Preserve multiline local-command output so `/debug` remains readable.
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- Remove the visible `好友` wording and add a dedicated Steam progress ACK.
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- Rename built-in plugin ownership from a personal namespace to `jwebot`.
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- Rename the SDK event field to the generic `mention_bot`.
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- Add a privacy-safe tracked-file/Git-object scanner that never prints matched
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values.
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- Add a six-stage new-host bootstrap, an eight-stage coordinated deployment
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progress display, runtime requirements, and zero-to-running documentation.
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- Add public repository, configuration, SDK, contribution, security, and
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licensing documentation.
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- Start the public history from a sanitized root after a verified private
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backup; pre-public operational history remains only in protected local
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archives.
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## Pre-Public Milestones
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Earlier alpha work established:
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- adaptive OCR and XDamage capture;
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- guarded GUI send with visual confirmation;
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- durable ACK/final delivery ordering;
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- privacy-safe latency telemetry;
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- capability-limited SDK contracts;
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- signed extension artifacts and isolated Host execution;
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- reviewed command ownership and generated adapters;
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- coordinated production backup, health gates, and rollback.
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Private host, person, address, account, incident, and deployment details are
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intentionally omitted from the public changelog.
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